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Prodigies question (cursed)

Posted: Sat Dec 21, 2013 3:24 am
by meiam
Hello, I'm about to hit 30 for the first time with a cursed (Thalore, using 2-hander, went anti-magic) and I have some basic question about prodigies, I've looked around the forum, but it's hard to tell if some of the recommendation for some prodigies are for older patch (I'm on 1.1.1). Any info would be appreciated. Some more specific question I have.

Flexible combat: Everything I've read seems to really recommend this one, are unharmed attack really strong enough to make it worth it?

Superpower: seems like this would be decent for a cursed, but I haven't really seen it be mentioned anywhere.

Bloodspring: This sounds really good on paper (although I've just saved Melinda so I won't be using it), only problem I could see with this is that it might be annoying to always run after the enemy, but the heal seems really strong.

Draconic body: Does the healing go trough any possible healing debuff? At the moment my biggest problem is when I can't heal myself because of some debuff and start getting really low.

Fungal blood: I'm not quite sure I understand how this work, it seems really weak, especially if a class already has access to the fungus tree.

Meteoric crash: Not really a question, just a comment, I actually witness this for the first time on my cursed (actually saw it twice), make me sad that it's not a class that can use it, it seems really good

Spell feedback: I don't really have a grasp of how much of the enemy attack are actually considered spell, is it worth it?

Right now if I went with just my guts I would probably pick up either: Superpower, draconic body (doubt I'll meet the requirement before first prodigies) or spine of the world.

Any help is appreciated.

Re: Prodigies question (cursed)

Posted: Sat Dec 21, 2013 3:46 am
by HousePet
Flexible Combat: Depending on what you have equipped in your glove slot, it can be quite good. Since you aren't a Brawler you can't see the damage and procs those gloves would do.

Superpower: You don't need a guide recommending something for it to be good. :P

Bloodspring: Some enemies will run away already, you should have some way of dealing with it anyway.

Draconic Body: It appears it does use healing factor modifiers.

Fungal Blood: Its more free healing and magic status cures whenever you use an infusion, what's not to like?

Spell Feedback: About half the talents are spells. Do spellcasters annoy you?

Re: Prodigies question (cursed)

Posted: Sat Dec 21, 2013 3:48 am
by stinkstink
One issue with Flexible Combat on Cursed is that glove procs will reduce the duration of Rampage when they fire as if you had used the talent yourself.

Re: Prodigies question (cursed)

Posted: Sat Dec 21, 2013 11:41 am
by Tharsonius
i think meteoric crash can be used with mana clash?

the healing prodigies are all not so good because ur healing modifier scales with ur hate imo.

considering stinkstinks comment i would possibly go for spell feedback/tricky defenses or you shall be my weapon/massive blow

spine of the world is good if u can put some harmless physical effect on you and afterwards use ruined earth from the cursed aura? tree - ull be immune to it while enemies get a nice debuff

draconic will is very good if ure shalore and can extend its duration - or if u have so much speed that u raze anything in 5 turns anyway

Re: Prodigies question (cursed)

Posted: Sat Dec 21, 2013 10:16 pm
by meiam
So I guess flexible combat isn't really worth it, so I guess I'll grab superpower since there's no diminishing return with it interaction with rampage. The fact that superpower wasn't mentioned anywhere made me think that there was something fishy about it (either bugged or the modifier are calculated in a way that make them weak), but it should be good with the gloom effect if I go 5/5/1/5. Similarly I wasn't sure about grabbing you shall be my weapon since using it in rampage isn't really worth it.

If draconic body heal really is affected by heal modifier, then it's definitely not worth it.

I don't see the ruined earth ability, I'm guessing it's from another class.

I guess now I'm gonna have to figure out between superpower, spell feedback or spine of the world.

Thanks for the help.

Re: Prodigies question (cursed)

Posted: Sun Dec 22, 2013 1:16 am
by Tharsonius
ruined earth is in the hidden tree, i think its cursed aura.

when u find ur first (enchanted?) item in the game as cursed or doomed, itll ask if u want to release ur hate. if u do u get -2 willpower + the tree. it needs at least 9 generic points to be good(and is bad if u dont invest because the curses have downsides), but i like the tree and its even better now in 1.10

ruined earth is an area physical debuff, % damage reduce, i think u can get it up to ~40%. downside is it will affect you too unless ure immune to it somehow.

i guess supowerpower is ok for offense, mainly because of the %willpower modifier for your weapon. but dont underestimate the 2handed activated abilities. they can provide huge damage single hits.

spell feedback is better vs single casters, because of the cooldown it wont help u that much against crowds of casters, while maxed antimagic shield + tricky defenses is better for crowds and even better on a class that doesnt need the equilibrium for its main skills

anyway gl & hf