Prodigies question (cursed)
Posted: Sat Dec 21, 2013 3:24 am
Hello, I'm about to hit 30 for the first time with a cursed (Thalore, using 2-hander, went anti-magic) and I have some basic question about prodigies, I've looked around the forum, but it's hard to tell if some of the recommendation for some prodigies are for older patch (I'm on 1.1.1). Any info would be appreciated. Some more specific question I have.
Flexible combat: Everything I've read seems to really recommend this one, are unharmed attack really strong enough to make it worth it?
Superpower: seems like this would be decent for a cursed, but I haven't really seen it be mentioned anywhere.
Bloodspring: This sounds really good on paper (although I've just saved Melinda so I won't be using it), only problem I could see with this is that it might be annoying to always run after the enemy, but the heal seems really strong.
Draconic body: Does the healing go trough any possible healing debuff? At the moment my biggest problem is when I can't heal myself because of some debuff and start getting really low.
Fungal blood: I'm not quite sure I understand how this work, it seems really weak, especially if a class already has access to the fungus tree.
Meteoric crash: Not really a question, just a comment, I actually witness this for the first time on my cursed (actually saw it twice), make me sad that it's not a class that can use it, it seems really good
Spell feedback: I don't really have a grasp of how much of the enemy attack are actually considered spell, is it worth it?
Right now if I went with just my guts I would probably pick up either: Superpower, draconic body (doubt I'll meet the requirement before first prodigies) or spine of the world.
Any help is appreciated.
Flexible combat: Everything I've read seems to really recommend this one, are unharmed attack really strong enough to make it worth it?
Superpower: seems like this would be decent for a cursed, but I haven't really seen it be mentioned anywhere.
Bloodspring: This sounds really good on paper (although I've just saved Melinda so I won't be using it), only problem I could see with this is that it might be annoying to always run after the enemy, but the heal seems really strong.
Draconic body: Does the healing go trough any possible healing debuff? At the moment my biggest problem is when I can't heal myself because of some debuff and start getting really low.
Fungal blood: I'm not quite sure I understand how this work, it seems really weak, especially if a class already has access to the fungus tree.
Meteoric crash: Not really a question, just a comment, I actually witness this for the first time on my cursed (actually saw it twice), make me sad that it's not a class that can use it, it seems really good
Spell feedback: I don't really have a grasp of how much of the enemy attack are actually considered spell, is it worth it?
Right now if I went with just my guts I would probably pick up either: Superpower, draconic body (doubt I'll meet the requirement before first prodigies) or spine of the world.
Any help is appreciated.