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Avast ye mateys!

Posted: Thu Sep 19, 2013 3:30 pm
by darkgod
Mateys

'tis today the official talk like a pirate day!
http://en.wikipedia.org/wiki/Internatio ... Pirate_Day

Ye should be ingame now for a surprise!

Raise the Jolly Roger!

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 4:14 pm
by sehnsucht
aye aye captain! :lol:

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 5:18 pm
by LinaButterfly
mmmmm... the game is hanging while loading a character.

Lua Error: /engine/interface/ActorTalents.lua:81: talent already exists with id T_PIRATE_DAY
At [C]:-1
At [C]:-1 assert
At /engine/interface/ActorTalents.lua:81 newTalent
At [string "if engine.version_compare(game.__mod_info.ver..."]:359
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Game.lua:88 run
At /engine/Module.lua:751 instanciate
At /engine/utils.lua:1880 showMainMenu
At /engine/init.lua:139
At [C]:-1 dofile
At /loader/init.lua:196
move 0 x 0
move 0 x 0
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
Thanks for having fun!


Is this related?

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 5:55 pm
by Crim, The Red Thunder
Arrrrr, we shall fight for the Glory of the Flying Spagghetti Monster, and the pirates who worship him! Glory be to the Almighty DarkGod, and His Noodliness!

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 7:03 pm
by Dekar
LinaButterfly wrote:mmmmm... the game is hanging while loading a character.


Is this related?

Yes, some players are affected by it and the bug is being identified currently.

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 11:28 pm
by Crim, The Red Thunder
Since no one said it, Bug is supposedly dealt with now, according to DG in chat.

Re: Avast ye mateys!

Posted: Thu Sep 19, 2013 11:41 pm
by Yuumi
Crim, The Red Thunder wrote:Since no one said it, Bug is supposedly dealt with now, according to DG in chat.
Nope, my character is still stuck on 100%. Restarting doesn't help.

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 2:06 am
by cadenzaforte
Sorry to bother anyone but i am having the same error that was mentioned before

in the log the error that shows up looks like this

Lua Error: /engine/interface/ActorTalents.lua:81: talent already exists with id T_PIRATE_DAY
At [C]:-1
At [C]:-1 assert
At /engine/interface/ActorTalents.lua:81 newTalent
At [string "if engine.version_compare(game.__mod_info.ver..."]:359
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Game.lua:88 run
At /engine/Module.lua:751 instanciate
At /engine/utils.lua:1880 showMainMenu
At /engine/init.lua:139
At [C]:-1 dofile
At /loader/init.lua:196

so i am figuring that it has something to do with the talk like a pirate day talent i recieved this morning and i am wondering if there is any way to fix it

it seems to happen when the game checks to see if i have the talk like a pirate day talent on this character

an alternative solution would be if there is some way to remove the talk like a pirate day talent from my character without invalidating the character

this is really frustrating because this is the first character i have really felt could beat the game

if there is a better place to ask for help such as some sort of irc channel or something please let me know

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 2:59 am
by Crim, The Red Thunder
My fault. Apparently, it was an issue for those who got the push early on. Any subsequent event pushes on different characters should not experience this issue.

Apologies. No clue if there's a way to fix this for already afflicted characters.

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 7:26 am
by Yuumi
Well, that's a bummer.. first time approaching end of the game, would've thought that the "game-over" will be by getting 1 shotted few times.

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 7:27 am
by darkgod
Post your character game.teag file I can fix it

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 9:53 am
by cultist
darkgod wrote:Post your character game.teag file I can fix it
http://www.speedyshare.com/kUeJ3/game.teag

Save bugged, at 98-100% the textboxes in loading screen start to flicker and it doesn't load.

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 12:10 pm
by cadenzaforte
hey darkgod i saw your message to upload the broken character, this one is mine

http://www.2shared.com/file/D2MKs_1Z/game.html

this being fixed will seriously make my day

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 12:59 pm
by ejah
I also have the lua error problem. And here is the file:

http://speedy.sh/enKXa/game.teag

Re: Avast ye mateys!

Posted: Fri Sep 20, 2013 2:45 pm
by jonzes
http://speedy.sh/b5P9M/game.teag

I have the same bug, flickering boxes hangs at 100%.

Thanks!