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Antimagic staves

Posted: Tue Jul 09, 2013 6:09 am
by ibanix
I'm not sure if this is a bug or not, but on my current playthrough (Necromancer) I found a randart staff... powered by arcane disrupting forces.

Is there some use for antimagic magic staves I don't know about?

Re: Antimagic staves

Posted: Tue Jul 09, 2013 6:13 am
by HousePet
Transmog fodder.
Challange characters.
My Druid addon.
Causing players to go mad.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 6:40 am
by Crim, The Red Thunder
They prove the harmony of nature and magic, working together as one.

It's a Zen thing.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 7:05 am
by ibanix
Right, so no real reason :P

Re: Antimagic staves

Posted: Tue Jul 09, 2013 1:39 pm
by greycat
I still think it's a bug that you can get "power by antimagic forces" and "+x Spellpower" on the same staff. I have no problem with an antimagic staff if it boosts mindpower and so on, but spellpower should be mutually exclusive.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 2:21 pm
by String
I consider them the cursed weapons of tome, since it doesn't make much sense otherwise.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 6:45 pm
by Doctornull
If there were roughly the same number of Arcane-powered Mindstars, then I'd feel better about this.

(Fixing the bug so a Staff could never be Arcane Disrupting would also make me feel better.)

Re: Antimagic staves

Posted: Tue Jul 09, 2013 7:03 pm
by Danton
I maintain that these are given out as gag gifts at mage parties.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 7:15 pm
by Mewtarthio
Bear in mind that you get these things from snakes that use bows and patches of ivy that keep trying to rush you with their shields. Maj'Eyal is a weird place.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 8:35 pm
by supermini
I am already used to them but I agree that they don't serve much of a purpose.

Re: Antimagic staves

Posted: Tue Jul 09, 2013 9:37 pm
by Un67
It's obviously an aborted Ziguranth conspiracy to flood the staff market with cheap, defective anti-magic staves.

...at least that's how I thought of it.

Re: Antimagic staves

Posted: Wed Jul 10, 2013 4:51 am
by breadsmith
Antimagic Staffzerker? Could work.

Re: Antimagic staves

Posted: Wed Jul 10, 2013 7:09 am
by HousePet
I'd like to see random arcane mindstars. :(

Re: Antimagic staves

Posted: Wed Jul 10, 2013 9:45 am
by Theyleon
HousePet wrote:I'd like to see random arcane mindstars. :(
Pretty sure my last mindstar using character found like 3 +spellpower mindstars

Re: Antimagic staves

Posted: Tue Jul 23, 2013 11:42 pm
by noppa354
There's also Guilt (I think that was the name), a tier 2 or 3 mindstar with +12ish spellpower, apparently created when the mages tried to restore life to the Abashed Expanse, if I remember correctly. Wonder what the ziguranth would think of that thing.