Towns and Quests
Posted: Sat Mar 02, 2013 7:03 am
In tome 2 each town provided some quests.
Here it is similar, except that the quests (dungeons) aren't directly linked to the towns.
Which means that some towns ( elvala, shatur), appears to merely be a couple of shops.
It would give some extra flavour if the corresponding quests are given in the town, and not just a wilderness dungeon.
Rewards could be 1 class/generic point and you could, without changing the balance of the game make the sandworm queen heart a little less rewarding (which I kept in my first game for a long time before realising how good it is to eat)
Here it is similar, except that the quests (dungeons) aren't directly linked to the towns.
Which means that some towns ( elvala, shatur), appears to merely be a couple of shops.
It would give some extra flavour if the corresponding quests are given in the town, and not just a wilderness dungeon.
Rewards could be 1 class/generic point and you could, without changing the balance of the game make the sandworm queen heart a little less rewarding (which I kept in my first game for a long time before realising how good it is to eat)