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Fun with ghost tactics

Posted: Thu Apr 05, 2012 6:31 am
by Emetivore
I had a fun game today in which I played a Skeletal Corrupter focusing on Wraithform with Invisibility Rune, and Vimsense with Vision Rune. It was super-fun sensing guys and stalking them through walls, disappearing and reappearing behind them. As a skeleton I didn't have to breathe so Wraithform was a lot more useful. Overall a fun character theme that was surprisingly effective.

It would be awesome to see some kind of Phantom Stalker or Banshee class available sometime down the line.

Re: Fun with ghost tactics

Posted: Sun Apr 15, 2012 1:29 pm
by Tagedieb
Actually you can do the same as a shadowblade, playing as a Shadow assassin. using Stealth for non detection and a Prohability Travel to pass through walls. You can skill Vision too althaugh it cost a category point, which you need for Stealth too. For an impression of something similiar look at my Stealthblade-concept:
http://forums.te4.org/viewtopic.php?f=4 ... 03&start=0
http://forums.te4.org/viewtopic.php?f=49&t=33315
Its really fun but also difficult, you need to play tactically a lot. Normally i play cornac for the Categorypoint. A Skeleton could be a great alternative though.
If this should catch yur eye and you have some improvements or another working build maybe with invis instead of stealth and vision skilled or something, feel free to share would be quite interested.
Have Fun Tagedieb :)

Re: Fun with ghost tactics

Posted: Sun Apr 15, 2012 5:20 pm
by Emetivore
Nice, I'll have to give this a try! I haven't played Shadowblade very much, but when I did, I unlocked Stealth too (though I didn't make it very far). Looks like a fun build you have there.

Check out my Banshee discussion!
http://forums.te4.org/viewtopic.php?f=39&t=33560