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[b38] Disarm talent

Posted: Fri Mar 30, 2012 11:18 am
by killer8
I can't find out if Worried Loremaster's Disarm reward is worth it. The description is really shallow.
It would be awesome if you could extend the description by:
- what the disarm chance is
- can the chance be increased by some stat

Thx

Re: [b38] Disarm talent

Posted: Fri Mar 30, 2012 12:40 pm
by bricks
I find it to be incredible. It might actually be too good against enemies with weapons, since they rarely have other skills to fall back on.

Re: [b38] Disarm talent

Posted: Fri Mar 30, 2012 10:27 pm
by phantomglider
Disarm does a physical power vs. p. save check to see if it inflicts the status effect.

Re: [b38] Disarm talent

Posted: Sat Mar 31, 2012 12:12 am
by jenx
Remind me, where is this found in the game? I rarely play fighting classes

Re: [b38] Disarm talent

Posted: Sat Mar 31, 2012 2:34 am
by phantomglider
Disarm or the chance to cause the effect? The talent can be obtained as an escort reward from loremasters; to determine the disarm chance I had to go look at the talent code.

Re: [b38] Disarm talent

Posted: Sun Apr 01, 2012 3:35 pm
by Vastin
I figured it reduces the enemy's attack power considerably, and puts any weapon-required skills on indefinite cooldown - but it's kind of hard to tell which opponents use or require weapons, or whether the skill just affects all monsters regardless?

This one could use a more verbose tooltip. %chance of disarm, what stats the disarm generally effects, etc.

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 6:45 pm
by Emetivore
It definitely should not work on enemies that don't have weapons. Disarming a Storm Drake doesn't make much sense as you can't knock his claws out of his paw and his teeth out of his mouth only to have them grow back a few turns later.

"You cannot disarm creatures that are not using weapons" should appear when you attempt this.

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 6:47 pm
by PureQuestion
Well, to my knowledge, the disarm talent actually disarms. When you are disarmed, it acts as if your weapon isn't equipped. If you aren't holding a weapon, the status has no effect.

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 7:34 pm
by kazak
Just to be clear, it's only a two turn effect right? Mousing over a foe after successfully landing a hit, for me, at most only ever says "disarmed (2)." Does duration scale with a particular stat or something?

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 8:44 pm
by jenx
It presumably reduces spellpower of casters? Removing their staff?

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 9:41 pm
by bricks
It probably scales with talent level. I think you theoretically could get 5/5.

Re: [b38] Disarm talent

Posted: Wed Apr 11, 2012 9:44 pm
by edge2054
It doesn't actually remove the weapon so it has no effect on spellcasters.

What it does is cause the pre_use check to fail for many talents and causes the combat code to default to unarmed attacks (which are in essence, immune to disarm because of this).