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Rogue

Posted: Tue Mar 20, 2012 4:11 pm
by BasiC
It's so hard to play him....
I aslo dont understand why shaodwstrike is made available much later than flurry and duel weapon defense..
What is the reason for it?Its not like rogues are easy to play...
I dont want to go into the cunning/dirty fighting tree.
I usually spend money on accuracy and dagger dmg and tried many different leveling comboes.
ATM i usually go all out dexterity until i finish trollmire and i usually go for a maxed out duel strike but also tried maxing out duel weapon training...
I manage to clear the first 3 dungeons but after that i get stomped...

Re: Rogue

Posted: Fri Mar 23, 2012 12:04 am
by Tom
I do Trollmire 1.
Then out and visit the 4 alchemists for their tasks.
Then up to the newbie cave with the bear.
After he is smacked, finish Trollmire2-3 + Bills lair.
The reason for this is that Trollmire 2-3 might have one of theese guys that needs to be saved. And if you are bigger than lvl 1 or 2 it is way easier to rescue him.

After Bill, back to the cave a little east of the newbie cave with the bear.
The one with rats and sick bears etc etc.
Beware of the Boss at lvl 3.
The shades can be pretty dangerous as well as the boss.
Regeneration or/and teleport is good here.

Up till now I raised twohanded dagger fighting + flurry.
Generic: accuracy to 3 and knife master for the rest.

When I hit lvl 10, I open the tree with Rush.
Rush is a very good skill I do not want to play without.
I max Rush asap.

Next I do is the undead cave right nw of Derth.
The Boss at the bottom can be dangerous if he gets you in an ice trap.
Best way to kill him is:
a: Light up with the sun vial and Rush him.
In case he caught you before Rush radius, use regeneration and try to get out.
b: Use sneak and the winter vial. This is probably best.
He will often miss his attack due to your sneak and as soon you get close, stun him with dirty fighting and flurry.

Next down south and do the caves around the town down south.
If you have the red crystal as alchemist task, get the bodypart.
If not, save one Red Crystal on lvl 1 for later and proceed to lvl 2.

After the newbie caves I do the Maze.
As soon I see the Boss minotaur I Rush him and he is toast.
Same with the sandworm. In sandworm cave a teleport measure is a MUST.
After this I do lumberjack village, Old Forest, Trap door, Slave Pit, Cave with 6 handles and riddles, Daikara, Project X.
In case I did not finished the hermit alchemist I might now try hunting parties around 20-23 for body parts.
Very dangrous, but I really want the 2 Class points from the hermit.
I want at least 3 i sneak if I do try this.

Spell Blaze is also cleared at this stage.
If I run into the screaming girl cave I do this too. It is very very dangerous but 1 regeneration, 2 movement, 1 shield rune is what I use.

After elven ruins around 25 it is time for The Master.


Rush + Dirty Fighting + Flurry is the Boss killer.
Three moves and most bosses are in deep trouble.