Slingers: what do you hold in your off hand?
Posted: Wed Feb 08, 2012 5:48 pm
Typically a dagger, I imagine, but within them what do you go for? I've got the Unerring Scalpel currently, just makes me never miss. Thinking of switching to an 'of ruin' for +crit chance and damage though. (Ideally I'd get a Quick though, haven't found yet...)
Beyond daggers shields are an option, but are they worth the 3 generic talent points for what they can give? I dislikes their fatigue looking first, but now seeing relaxed shot a higher levels I think it might be irrelevant.
Oh, and is there an advantage to nothing (i.e. a penalty to using the offhand)?
Beyond daggers shields are an option, but are they worth the 3 generic talent points for what they can give? I dislikes their fatigue looking first, but now seeing relaxed shot a higher levels I think it might be irrelevant.
Oh, and is there an advantage to nothing (i.e. a penalty to using the offhand)?