Play like a Pro! (Maybe)
Posted: Sat Jan 28, 2012 11:27 pm
Hotkey Bar
1. You can change the size of the icons on your toolbar. You can also add up to 3 rows of icons. Game Options ->Toolbar Rows and Game Options ->Toolbar Icon Size. I prefer 32x32 icons on 2 rows for the best organization. I also keep some slots empty to organize talents together like Melee attacks, AoE attacks, Runes/Infusions, Items from the inventory, Rod of recall and orb of scrying always last to the far right.
2. Don't forget you can also drag talents from weapons to your toolbar and use them like any other talent. Just drag the weapon to your toolbar. If it's not equipped yet, click the icon once to equip the items (take 1 turn) and then again to use the talent.
Autoexplore
Autoexplore = Middle mouse button. Bind it now
Mouse Gestures
Not many people are aware, but the game does support mouse gestures. Nothing is configured to use them by default. If you go to the Key bindings menu in Game options, you will see a third column on the right with nothing in it ( -- 's all the way down the column). This is where you bind mouse gestures. This is probably the best and most under appreciated option in the game. huge timesavers.
To begin a mouse gesture, just hold the right mouse button. then move the mouse a specific way. then let go of the button.
For example, I have pickup object set to the mouse gesture "D". If I am standing over an object, just hold the mouse button and move down then let go. the weapon is picked up without moving my hand to the keyboard or waiting for a right-click menu to appear.
Gestures for Menus and General Purpose
U = Move to next level. (Think you are moving "into" the level by moving the mouse towards the screen)
D = Pickup Object (Think bending over to pick something up by moving the mouse backwards)
UDU = Inventory Window
DUD = Level Up screen
LRL = Rest until full. (Shake off the damage)
Gestures for Hotkey Bar
Gestures for Combat Talents
1 = Middle mouse (click on enemy) = primary alternate attack, whatever that may be. For a zerker, that becomes Stunning Blow. For an archer, Steady Shot. For a Reaver, Drain.
2 = DRU (Half circle forward) = Primary AoE attack or a regularly toggled talent. Death Dance for a zerker, Aim for an archer, Retch for ghouls, etc.
3 = DLU (Half circle back) = Secondary whatever attack.
Gestures for Runes/Infusions
For slots 7,8,9,0,-,= , I always put infusions and runes there. They end up being in the middle of my screen, so I can quickly see what I have available without taking my eyes too far off the action.
I consider the 9 and the 0 slots to be in the middle of that sequence of keys. I keep my most commonly used runes/infusions on those two keys. Usually Wild on the 9 and Regen on the 0.
The 9 is to the left of the 0. My mouse gesture is L for that key.
The 0 is on the right. Mouse gesture = R
So, L = wild infustion, R = Regen. Very easy in the middle of the battle! If I was an undead, L would be phase door, R would be Shield.
Furthermore, the 8 becomes LU. The 7 = LD.
On the right side, the - becomes RU and the = becomes RD.
This keeps the bindings and the mouse gestures easy for me to keep track of in my head. By the middle of the game, you might have 4 infusions and a rune and it could easily be difficult to manage that many gestures. With this method you could do something like keep all Status Clearing or Escape talents on the "left" and all Healing or Shielding on the "right."
9 = L = Wild, clear physical
8 = LU = Phase Door
7 = LD = Movement infusion
0 = R = Regen
- = RU = Heal
= = RD = Shield
1. You can change the size of the icons on your toolbar. You can also add up to 3 rows of icons. Game Options ->Toolbar Rows and Game Options ->Toolbar Icon Size. I prefer 32x32 icons on 2 rows for the best organization. I also keep some slots empty to organize talents together like Melee attacks, AoE attacks, Runes/Infusions, Items from the inventory, Rod of recall and orb of scrying always last to the far right.
2. Don't forget you can also drag talents from weapons to your toolbar and use them like any other talent. Just drag the weapon to your toolbar. If it's not equipped yet, click the icon once to equip the items (take 1 turn) and then again to use the talent.
Autoexplore
Autoexplore = Middle mouse button. Bind it now
Mouse Gestures
Not many people are aware, but the game does support mouse gestures. Nothing is configured to use them by default. If you go to the Key bindings menu in Game options, you will see a third column on the right with nothing in it ( -- 's all the way down the column). This is where you bind mouse gestures. This is probably the best and most under appreciated option in the game. huge timesavers.
To begin a mouse gesture, just hold the right mouse button. then move the mouse a specific way. then let go of the button.
For example, I have pickup object set to the mouse gesture "D". If I am standing over an object, just hold the mouse button and move down then let go. the weapon is picked up without moving my hand to the keyboard or waiting for a right-click menu to appear.
Gestures for Menus and General Purpose
U = Move to next level. (Think you are moving "into" the level by moving the mouse towards the screen)
D = Pickup Object (Think bending over to pick something up by moving the mouse backwards)
UDU = Inventory Window
DUD = Level Up screen
LRL = Rest until full. (Shake off the damage)
Gestures for Hotkey Bar
Gestures for Combat Talents
1 = Middle mouse (click on enemy) = primary alternate attack, whatever that may be. For a zerker, that becomes Stunning Blow. For an archer, Steady Shot. For a Reaver, Drain.
2 = DRU (Half circle forward) = Primary AoE attack or a regularly toggled talent. Death Dance for a zerker, Aim for an archer, Retch for ghouls, etc.
3 = DLU (Half circle back) = Secondary whatever attack.
Gestures for Runes/Infusions
For slots 7,8,9,0,-,= , I always put infusions and runes there. They end up being in the middle of my screen, so I can quickly see what I have available without taking my eyes too far off the action.
I consider the 9 and the 0 slots to be in the middle of that sequence of keys. I keep my most commonly used runes/infusions on those two keys. Usually Wild on the 9 and Regen on the 0.
The 9 is to the left of the 0. My mouse gesture is L for that key.
The 0 is on the right. Mouse gesture = R
So, L = wild infustion, R = Regen. Very easy in the middle of the battle! If I was an undead, L would be phase door, R would be Shield.
Furthermore, the 8 becomes LU. The 7 = LD.
On the right side, the - becomes RU and the = becomes RD.
This keeps the bindings and the mouse gestures easy for me to keep track of in my head. By the middle of the game, you might have 4 infusions and a rune and it could easily be difficult to manage that many gestures. With this method you could do something like keep all Status Clearing or Escape talents on the "left" and all Healing or Shielding on the "right."
9 = L = Wild, clear physical
8 = LU = Phase Door
7 = LD = Movement infusion
0 = R = Regen
- = RU = Heal
= = RD = Shield