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URGENT - need contributor to Roguelike Radio podcast tonight
Posted: Mon Jan 09, 2012 6:18 pm
by Grey
Tonight we're covering ToME4 in the Roguelike Radio podcast. Alas, only I have any significant experience of the game (the other guys haven't had time to play much), so without some help the episode is going to end up as a monologue. It would be great to have someone else contribute who has experience in the game. If you're interested and free in just over 2 hours from this post (8:30pm GMT) then PM me or hit me up on the IRC channel to join in.
Ideally we'd like someone with experience of other roguelikes, and a good mic + quiet surroundings help significantly. However we're fairly desperate so don't be afraid to put yourself forward :)
Re: URGENT - need contributor to Roguelike Radio podcast ton
Posted: Mon Jan 09, 2012 6:24 pm
by Grey
Oh, and if you have any points you want raised in the show, or areas discussed, comment here and I'll try my best to include them.
Re: URGENT - need contributor to Roguelike Radio podcast ton
Posted: Mon Jan 09, 2012 7:00 pm
by Final Master
I'm interested in how you feel the community has changed [outside of the growth of it] since you first arrived in the very early beta stages, to how it was towards the big change stages [removing Tolkien and the new interface systems and inscriptions], to how the community is now with the massive explosion of new players. Especially, your thoughts on having so many avenues to discuss the game [these forums, the main website, other websites, Roguelike Radio itself along with the IRC channel and the in game chat].
Also, is it just me, or is there almost a sense of sensory overload with the game? I mean, you have music, sound effects, passive weather and time change, particle splash graphics, multiple menus - it almost seems like too much to keep track of if you are capable of playing the game with all options set to green.
Also, any thoughts on what you expect the first full release to be [as DG said himself, there will be one this year]?
Is T4 also the first game and DG the first developer to win RL of the year multiple times, let alone consecutive times?
How much new ground has t4 actually broke? What really is 'new' in a RL and what is truly original [ie not just influenced by MMOs and console RPGs and P&P]. Such as the inscription system, the modular aspects that have recently been introduced, multiple graphic formats to choose from, ect
Is there any character builds that you've seen either dumped in the forum or scoured through in the character vault that made you take particular notice about a certain build or piqued your interest in in class that you otherwise wrote off?
Is there a wishlist of features or polishes that you are looking forward to seeing? Anything stand out as awkward or that could use a change/removal [other than wands, ofcourse!]
If I think of any more I'll be sure to post them here or let you know in the channel mate!
Re: URGENT - need contributor to Roguelike Radio podcast ton
Posted: Mon Jan 09, 2012 8:17 pm
by Grey
Edge and tiger_eye have both agreed to join in, so hurrah :)
Re: URGENT - need contributor to Roguelike Radio podcast ton
Posted: Mon Jan 09, 2012 8:34 pm
by yufra
Remember to link the episode on the forums when it comes out. Maybe even in the announcement sub-forum and a blogpost on the main page?
Re: URGENT - need contributor to Roguelike Radio podcast ton
Posted: Tue Jan 10, 2012 11:25 am
by Grey
Well here's the episode, which I'll publish around a bit:
http://roguelikeradio.blogspot.com/2012 ... tome4.html
Many thanks to Edge and tiger_eye for joining us - it helped a lot to be able to talk in some depth about the likes of Chronomancy. Sorry about the Skype and recording issues.