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Some questions about new tiers system

Posted: Wed Nov 23, 2011 11:02 am
by Postman
Some of detrimental effects a new to me - for example what "overbalanced" mean? I didn't get it, only inflict, so I have no idea what does it do. Are there list of new(or not so new) effects which are not in wiki?
About cross tier effect of overcoming defense - only attack count vs defense, damage doesn't count vs anything? Or vs armor ?
About attack - only dex affect attack or str too?
Thanks

Re: Some questions about new tiers system

Posted: Wed Nov 23, 2011 11:18 am
by Dekar
Check out the new advanced Tutorial if it works for you, the last part explains it.

But here are the facts ( as far as I know ):

Cross-Tier effects are caused by having a high attack value vs low enemy defense value.
The attack values are physical-,mental-,spellpower.
The defense values are physical-,mental-,spellsave.

The physical cross-tier effect is called Off-Balance: -20% (move-?)speed and criticals on it have 25% more physical power
The mental cross-tier effect is called Mindlocked: Sets one talents on cooldown and prevents talents from cooling down.
The magic cross-tier effect is called Spellsomething: Reduces resistances by 20%.

Example:
Bellowing Roar uses your physical power and checks it against the enemies mental save. If your physical power is far higher ( don't know how much higher it has to be ) than their mental save they get the mental cross-tier effect Mindlocked.

In addition to that normal attacks get a Accuracy vs Defense check on critical hits and that cause Off-Balance, too.

Re: Some questions about new tiers system

Posted: Wed Nov 23, 2011 3:34 pm
by Final Master
So do attacks that don't carry a save check [like a straight up attack talent or bump] - they don't generate a check for a cross tier effect?

Re: Some questions about new tiers system

Posted: Wed Nov 23, 2011 3:36 pm
by darkgod
Except unless specifically noted (like archmage's Spellcraft sustain) yes

Re: Some questions about new tiers system

Posted: Wed Nov 23, 2011 5:34 pm
by greycat
Postman wrote:Are there list of new(or not so new) effects which are not in wiki?
None of the beta 35 changes have been documented on the wiki yet.

Code: Select all

Wiki recent changes

*   howtocompile
    1 week 5 days ago
*   talents
    2 weeks 3 days ago

Re: Some questions about new tiers system

Posted: Wed Nov 23, 2011 6:26 pm
by Mithril
greycat wrote:
Postman wrote:Are there list of new(or not so new) effects which are not in wiki?
None of the beta 35 changes have been documented on the wiki yet.

Code: Select all

Wiki recent changes

*   howtocompile
    1 week 5 days ago
*   talents
    2 weeks 3 days ago
I think many are reluctant to edit the wiki before there is a non-beta release since the mechanics tends to change dramatically with each new beta.