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toMe wont work
Posted: Tue Aug 02, 2011 9:08 am
by korvaluu
i downloaded toMe and when i start it t-engine's screen "frees"
i waited half hour and nothing happen. i tried diffirent versions of toME and it didn't help me at all!
is this normal bug or do i have so old computer that i need some drivers on some like that
ps. as you can see. i am very bad in "english"

because i am from Finland

Re: toMe wont work
Posted: Tue Aug 02, 2011 9:47 am
by madmonk
Can you let us know which operating system you are using in your PC?
This will help us a lot!
Re: toMe wont work
Posted: Tue Aug 02, 2011 5:49 pm
by korvaluu
xp where i can found needed libraries and how i can add them in my computer registry
Re: toMe wont work
Posted: Tue Aug 02, 2011 6:35 pm
by darkgod
You dont need anything special if you took the windows version.
Can you check in the install folder there should be a te4_log.txt file, please show me what's in there
Re: toMe wont work
Posted: Wed Aug 03, 2011 7:06 am
by korvaluu
[CPU] Detected 1 CPUs
OpenAL device available: DirectSound Default (default Generic Hardware)
OpenAL device available: WaveOut Default (default Generic Hardware)
OpenAL device available: No Output (default Generic Hardware)
OpenAL device available: Generic Hardware (default Generic Hardware)
OpenAL device available: Generic Software (default Generic Hardware)
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Documents and Settings\Liisa.LISSU.000\Työpöytä\Jukka\t-engine4-windows-1.0.0beta30-nomusic\t-engine4-windows-1.0.0beta30\t-engine.exe
SelfExe gave us app directory of: C:\Documents and Settings\Liisa.LISSU.000\Työpöytä\Jukka\t-engine4-windows-1.0.0beta30-nomusic\t-engine4-windows-1.0.0beta30\
Creating particles thread 0
OpenGL max texture size: 2048
OpenGL max texture size: 2048
Running lua loader code...
resize 1024 x 719
OpenGL max texture size: 2048
resize 800 x 600
OpenGL max texture size: 2048
Re: toMe wont work
Posted: Wed Aug 10, 2011 3:17 pm
by Taikaponi
I seem to have the same issue here. When I try to start the game via t-engine.exe (Win XP, SP3), t-engine opens up a new screen as it should, and the mouses pointer changes as well.
The screen in itself is just a screen capture of whatever was "under it" when it was opened. Since that didn't make sense even to me, I'll try again:P
The opened screen in my instance shows a screen capture of the games folder, and a bit of a desktop. I can move it around, make it full screen and back, to no avail.
Same show with the earlier version, and also with or without music versions.
My log shows:
[CPU] Detected 2 CPUs
OpenAL device available: DirectSound Default (default Generic Hardware)
OpenAL device available: WaveOut Default (default Generic Hardware)
OpenAL device available: No Output (default Generic Hardware)
OpenAL device available: Generic Hardware (default Generic Hardware)
OpenAL device available: Generic Software (default Generic Hardware)
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Documents and Settings\Mikko\Työpöytä\t-engine4-windows-1.0.0beta31\t-engine.exe
SelfExe gave us app directory of: C:\Documents and Settings\Mikko\Työpöytä\t-engine4-windows-1.0.0beta31\
Creating particles thread 0
OpenGL max texture size: 8192
OpenGL max texture size: 8192
Running lua loader code...
resize 1680 x 1024
OpenGL max texture size: 8192
So basically everything goes smoothly until the code should run?
-Taikaponi
Re: toMe wont work
Posted: Wed Aug 10, 2011 6:48 pm
by Taikaponi
Figured it out.
Problem is in the scandics (maybe?).
The path on both mine and korvaluu's logs showed it to be a folder on desktop (työpöytä).
Moved the folder out, and voila, opens up nicely:)
Re: toMe wont work
Posted: Sat Aug 27, 2011 7:57 pm
by korvaluu
on my another computer (windows 7) tome won't work. on xp taikaponis clue worket, but no help for windows 7
will tome work on windows at atll?
and i am from finland

lol