Never give up.
Posted: Sun May 22, 2011 5:20 pm
Ok.
Fighting The Master when he summons.
I get surrounded and can not run away.
So I teleport.
I hate to teleport on floors I didnt manage to clean out first.
At least I like to clean out 'the other side' first.
Stick track:
Once in ADOM I was in the Tower of Eternal Flames.
If someone do not know what this is, then I can say that it is one hell of a dangerous and annoying places in a Roguelike.
Constant fire that saps your life and burns your equipment to crisps, unless you are lucky to have protection enough.
There I dug a corridor to the Boss who is, needless to say, very nasty.
Suddenly things turn bad.
Im badly hit by his mental attack and my healing stuff runs out.
I must retreat.
But behind me sneaks a corrupting whatever it name is and I know I will die.
I browse my equipment, but this level is teleport free so chances are as great as a snowball in hell.
When suddenly this snowball gets his chance, maybe once in a lifetime.
I hit the corrupting enemy and I get corrupted enough to get a 1/20 corruption.
Unholy Aura.
The aura scares away friends and foes and can be a real drag, but this time the Boss panics and runs back giving me a chance to escape.
ADOM players will know this was an extremely lucky escape.
Back to ToME:
I teleport and end up in a room, full with archers, dakes, vampires and a wyrm coupled with drakelings.
The only door to the south is completely blocked with enemies.
I mentally give up, but then I remember the adom game and stops paniking.
I check my eq and my talents.
Is there a way?
@
ssV
dd
DddW
#<#####
Well, I have a Movement Infusion.
And I have this handy Switch Place Talent.
So activate the infusion and run straight into the pack who doesnt close in.
The last drakeling I swap place with, open the door, and run down into the corridor.
Tom
Fighting The Master when he summons.
I get surrounded and can not run away.
So I teleport.
I hate to teleport on floors I didnt manage to clean out first.
At least I like to clean out 'the other side' first.
Stick track:
Once in ADOM I was in the Tower of Eternal Flames.
If someone do not know what this is, then I can say that it is one hell of a dangerous and annoying places in a Roguelike.
Constant fire that saps your life and burns your equipment to crisps, unless you are lucky to have protection enough.
There I dug a corridor to the Boss who is, needless to say, very nasty.
Suddenly things turn bad.
Im badly hit by his mental attack and my healing stuff runs out.
I must retreat.
But behind me sneaks a corrupting whatever it name is and I know I will die.
I browse my equipment, but this level is teleport free so chances are as great as a snowball in hell.
When suddenly this snowball gets his chance, maybe once in a lifetime.
I hit the corrupting enemy and I get corrupted enough to get a 1/20 corruption.
Unholy Aura.
The aura scares away friends and foes and can be a real drag, but this time the Boss panics and runs back giving me a chance to escape.
ADOM players will know this was an extremely lucky escape.
Back to ToME:
I teleport and end up in a room, full with archers, dakes, vampires and a wyrm coupled with drakelings.
The only door to the south is completely blocked with enemies.
I mentally give up, but then I remember the adom game and stops paniking.
I check my eq and my talents.
Is there a way?
@
ssV
dd
DddW
#<#####
Well, I have a Movement Infusion.
And I have this handy Switch Place Talent.
So activate the infusion and run straight into the pack who doesnt close in.
The last drakeling I swap place with, open the door, and run down into the corridor.
Tom