A few thoughts
Posted: Sun Feb 20, 2011 4:36 pm
Well, I finally had some free time and thought it was about time that I give T4 another go. The last time I tried it, the game was in the 4th stage of beta testing. Here are my impressions:
-The game looks and feels fantastic. At first, the idea of unlocking races and classes made me hesitant, but when I *SPOILERS!!!* gave that apprentice mage a unique staff that I found *END SPOILERS!!!* I actually found myself saying aloud, "Wow... That's really neat." I had earned something, and that was cool.
-The clouds that come over the areas where you haven't explored is a very nice touch, but when you have explored them and you're running around in that area, visibility becomes noticeably limited.
-There's a dungeon, and I apologize because I don't remember which one it is. Might be the one where you get the "trapped" quest, but it has some rockin' music and it's right near the beginning. For some reason, around the second time through the music, it locks up. The music starts looping and this causes MASSIVE lag in the game. Once I turn the music off, though, the situation corrects itself. Now, I don't know if this is a purely internal matter or not, as my computer has been kinda freaking out lately. But I've got a massive dual core processor and 4 gigs of ram, running XP pro. The game is being run off of a 1 TB external hard drive. I have no idea if this is my computer or the game, but it bears mentioning.
-My first character was an Arcane Blade. Pretty nice thought, though the fact that a caster class had no mana regen and forced me to depend on a manasurge rune several times to get my mana back was a little silly, in my opinion. The character died a bunch, but that was to be expected since I was still trying to get a handle on how the game worked. The mana regen thing just killed me, though. And made no sense.
-Another thing I've noticed is that if I start playing one character, save and quit, then go to begin playing as another character, the content screen (where all the creatures and such are) doesn't update. It gives me a snapshot and that's it. On the level where I first began, I can use the map at the top to fumble my way around, but if I go to a new level, the map doesn't even update, nor does the screen itself. This has been tested in several dungeons and on the world map.
-I'd whine about the lack of any ability to sell arms and equipment in town, but I already know that's been removed from this beta.
-There are a few minor spelling errors scattered throughout some of the quest text, but again, nothing huge.
Overall, DG, you have made an absolutely wonderful game. I congratulate you.
-The game looks and feels fantastic. At first, the idea of unlocking races and classes made me hesitant, but when I *SPOILERS!!!* gave that apprentice mage a unique staff that I found *END SPOILERS!!!* I actually found myself saying aloud, "Wow... That's really neat." I had earned something, and that was cool.
-The clouds that come over the areas where you haven't explored is a very nice touch, but when you have explored them and you're running around in that area, visibility becomes noticeably limited.
-There's a dungeon, and I apologize because I don't remember which one it is. Might be the one where you get the "trapped" quest, but it has some rockin' music and it's right near the beginning. For some reason, around the second time through the music, it locks up. The music starts looping and this causes MASSIVE lag in the game. Once I turn the music off, though, the situation corrects itself. Now, I don't know if this is a purely internal matter or not, as my computer has been kinda freaking out lately. But I've got a massive dual core processor and 4 gigs of ram, running XP pro. The game is being run off of a 1 TB external hard drive. I have no idea if this is my computer or the game, but it bears mentioning.
-My first character was an Arcane Blade. Pretty nice thought, though the fact that a caster class had no mana regen and forced me to depend on a manasurge rune several times to get my mana back was a little silly, in my opinion. The character died a bunch, but that was to be expected since I was still trying to get a handle on how the game worked. The mana regen thing just killed me, though. And made no sense.
-Another thing I've noticed is that if I start playing one character, save and quit, then go to begin playing as another character, the content screen (where all the creatures and such are) doesn't update. It gives me a snapshot and that's it. On the level where I first began, I can use the map at the top to fumble my way around, but if I go to a new level, the map doesn't even update, nor does the screen itself. This has been tested in several dungeons and on the world map.
-I'd whine about the lack of any ability to sell arms and equipment in town, but I already know that's been removed from this beta.
-There are a few minor spelling errors scattered throughout some of the quest text, but again, nothing huge.
Overall, DG, you have made an absolutely wonderful game. I congratulate you.