Potion pseudo-ID
Posted: Mon Sep 19, 2011 6:47 pm
In ToME 2.3.9, potions are instantly psuedo-IDed (by at least a few classes). This seems a bit much to me, both thematically and in terms of gameplay. Thematically it doesn't make sense for a character to have any clue what's in a sealed bottle; and for gameplay, it completely removes the hazard of quaffing an un-ID'd potion (since none of the nasty ones pseudo-ID as good or average).
It seems to me that potions should be taken off the instant-pseudo-ID list... Does anyone disagree, or have other thoughts on the matter?
It seems to me that potions should be taken off the instant-pseudo-ID list... Does anyone disagree, or have other thoughts on the matter?