Please change damage shield merge
Posted: Tue Nov 02, 2021 9:37 pm
When 2 different damage shields are merging, the first priority check is for their duration:
https://git.net-core.org/tome/t-engine4 ... l.lua#L778
Now, while playing as a Fallen, i have 2 different damage shields:
a, Barrier, what is a 10 turn long damage shield
b, Doom Spiral, what is a 2 turn long damage shield
I have to continously manually deactivate my Barrier-damage-shield effect, before i am using my
Doom Spiral talent to have a new damage shield.
(Both talents are giving an ~equal powerful shield, like 1800-2000)
It is very lame, that i have a 300 power damage shield for 6-7 turns and i am applying another shield with
2000 power with 2 turns duration, and the 2000 power damage shield is just simply not applied ...
... beacause i have a 300 power damage shield...
I am applying a damage shield, becasue i do not want to die ...
Not because it is long.
Imo, the durations should not be checked, the damage shield power is waaay more important.
https://git.net-core.org/tome/t-engine4 ... l.lua#L778
Now, while playing as a Fallen, i have 2 different damage shields:
a, Barrier, what is a 10 turn long damage shield
b, Doom Spiral, what is a 2 turn long damage shield
I have to continously manually deactivate my Barrier-damage-shield effect, before i am using my
Doom Spiral talent to have a new damage shield.
(Both talents are giving an ~equal powerful shield, like 1800-2000)
It is very lame, that i have a 300 power damage shield for 6-7 turns and i am applying another shield with
2000 power with 2 turns duration, and the 2000 power damage shield is just simply not applied ...
... beacause i have a 300 power damage shield...
I am applying a damage shield, becasue i do not want to die ...
Not because it is long.
Imo, the durations should not be checked, the damage shield power is waaay more important.