How to change a character's tile only on the birth screen?
Posted: Sun Dec 28, 2014 12:31 am
I'm adding the finishing polish to the Beholder re-release with new Gauth class (and two more classes on my private test version.)
Beholders (or rather the soon-to-be Watchers) evolve through several growth stages, each growth stage for a specific Beholder sub-class having a unique look.
However, at birth they are all displayed with the same basic Nymph tile - I think it would be much more exciting for players to see the more disctinct intermediate forms for each sub-class at the character creation screen (and it would showcase more of rexorcorum's lovely art!). However, I haven't found a successful method to do this yet. Adding particles is easy, but changing tiles is a little harder, particularly because of the lack of a useful post-birth hook (that sounds painful).
Now, I'll probably figure it out, but I'm not sure because the "map object" code is opaque to Lua. Nevertheless, if I do, I'll report back. If I don't then I gravely need the help of someone who can!
Beholders (or rather the soon-to-be Watchers) evolve through several growth stages, each growth stage for a specific Beholder sub-class having a unique look.
However, at birth they are all displayed with the same basic Nymph tile - I think it would be much more exciting for players to see the more disctinct intermediate forms for each sub-class at the character creation screen (and it would showcase more of rexorcorum's lovely art!). However, I haven't found a successful method to do this yet. Adding particles is easy, but changing tiles is a little harder, particularly because of the lack of a useful post-birth hook (that sounds painful).
Now, I'll probably figure it out, but I'm not sure because the "map object" code is opaque to Lua. Nevertheless, if I do, I'll report back. If I don't then I gravely need the help of someone who can!