Allied NPCs and Blind Firing
Posted: Wed Jan 08, 2014 6:57 pm
As you may, or may not, be aware, enemies who see the player, and than lose sight of him, will try their best to find him again.
In some cases, if they have aiming spells, they'll randomly cast it around, out of fear I imagine.
Apparently... escorts follow this same logic, if they lose track of enemies.
Due to this, an allied Alchemist escort had managed to hit me with the spell Heat, despite it being a direct target spell, with no projectile.
My issue with this is that this could cause allied npcs to straight up insta-gib the player in bad situations, as they blind fire around.
Would it be possible to add a check for the target being friendly in their blind-firing?
In some cases, if they have aiming spells, they'll randomly cast it around, out of fear I imagine.
Apparently... escorts follow this same logic, if they lose track of enemies.
Due to this, an allied Alchemist escort had managed to hit me with the spell Heat, despite it being a direct target spell, with no projectile.
My issue with this is that this could cause allied npcs to straight up insta-gib the player in bad situations, as they blind fire around.
Would it be possible to add a check for the target being friendly in their blind-firing?