Testing Events
Posted: Mon Nov 05, 2012 5:47 pm
Hi,
I in the middle of playing around with a couple of new events. I was wondering if anyone knows is any easy way to use the lua console to force the event to be added to the present level so i can test it out in some different senarios?
I in the middle of playing around with a couple of new events. I was wondering if anyone knows is any easy way to use the lua console to force the event to be added to the present level so i can test it out in some different senarios?