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Cursed: a difficult start
Posted: Thu Jul 14, 2011 10:10 am
by Miruko
Hi, i hope i'm not the only one who find very hard to start with the cursed class. With the b29 new tree is even harder: not only cursed chars take a lot of damage and die easily, now even the equipment is an enemy. Please can the initial values of the skill be rebalanced? It is a pain, really. Also the normal attacks seems to have a 90% chance of missing, at least the skill could have a bonus to the hit chance. Please show some love to this class, is fun at level 8 or above, but can't live enough to se that level.
Re: Cursed: a difficult start
Posted: Thu Jul 14, 2011 11:05 am
by Grey
Biggest problem is their low hit rate. Why do they miss so much more than other melee classes at level 1?
Re: Cursed: a difficult start
Posted: Thu Jul 14, 2011 1:49 pm
by Final Master
Honestly, I would have to say it's because they don't start with anything in weapon combat, and they have no +dex and depending on your race selection, could have little to no +str [the two governing stats of accuracy].
So, I would suggest putting your birth generic point into weapon combat every time and probably maxing str out until it hits 30 before investing seriously in any other stat.
Re: Cursed: a difficult start
Posted: Fri Jul 15, 2011 10:16 am
by darkgod
I have granted them a point in weapon combat at birth, should help a lot
Re: Cursed: a difficult start
Posted: Fri Jul 15, 2011 12:10 pm
by Miruko
So if i download again the game i found the modification, or should i wait next beta?
Re: Cursed: a difficult start
Posted: Fri Jul 15, 2011 12:45 pm
by darkgod
I always speak for next beta, unless otherwise noted

Re: Cursed: a difficult start
Posted: Fri Jul 15, 2011 1:07 pm
by Miruko
ok, thanks
