Page 1 of 1

Call for sounds

Posted: Fri Nov 19, 2010 10:57 am
by darkgod
Hello

The end of betas is drawing near, and there is one last sore area to settle: sound effects.
The current ones are kinda ripped from WoW & Diablo2, which is obviously ungood.

So anybody here has got a knack for sound effects ?

Basically take all the files in game/modules/tome/data/sounds and recreate them :)

Re: Call for sounds

Posted: Mon Nov 22, 2010 9:30 am
by darkgod
Come on, nobody's up to the task ?

Re: Call for sounds

Posted: Mon Nov 22, 2010 9:52 am
by Repton
There's a few public domain collections around that might be worth a look.. e.g. http://www.freesound.org/index.php. Or perhaps Wikimedia Commons (what is the license there?).

I don't have time to look right now, though..

Re: Call for sounds

Posted: Mon Nov 22, 2010 9:18 pm
by kingvictory2003
I have no skills in that domain, but Repton brings up an excellent point that I'll try to research myself a bit. There are public domains out there that have some pretty nifty sound bytes. I'll look up a game I periodically enjoy-All Hollow's Eve-and I think they have a link to the free domain where they got sounds.

Re: Call for sounds

Posted: Mon Nov 22, 2010 9:21 pm
by kingvictory2003
Okay just found them. flashkit.com and geekswithguns.com or org. Maybe the gun sounds won't really help :) but the other one could be promising.

Re: Call for sounds

Posted: Tue Nov 23, 2010 2:32 am
by kingvictory2003

Re: Call for sounds

Posted: Wed Dec 01, 2010 9:02 am
by Encyclopath
Years ago I ripped sounds from Ultima Online to use with AngbandTk; I've still got the .wav file somewhere. I hear those same sound effects used in tons of games and movies and TV shows, does that mean they're safe to use by any chance?

Re: Call for sounds

Posted: Wed Dec 01, 2010 10:51 am
by Vee
Encyclopath wrote:Years ago I ripped sounds from Ultima Online
(Emphasis by me)

I'm no expert on licensing but I doubt you can use them freely.
What I do know however is that the guys from UO licensed at least some parts of the software (server?) only in the US of A which meant you could host your own server in Europe without legal issues. It might be similar with the sounds, that you can use them outside the Americas...