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New starting menu: opinion

Posted: Tue Oct 05, 2010 2:32 pm
by darkgod
So I had this idea for a while in my mind, now I made it!

Try 1: http://www.youtube.com/watch?v=xRElMm_UxR0
Try 2: http://www.youtube.com/watch?v=GtKZ0rFcotE

Which one is better ?

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 3:13 pm
by Final Master
I prefer 2 (hey, I like washed out colors) but I kinda fear with the problems I already have displaying the basics of the particle engine that having something like a background game running at full speed would severely lag my startup.

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 3:14 pm
by darkgod
I'm additing an option to now display it and also an option to regulate particle effects density

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 3:25 pm
by Feanor.81
Erm, I like the menu restyling, but I'd prefer some more static background, not a running game movie; something like a picture of a middle-earth view, maybe one suggesting darkness is approaching again. It would be even better if it was slightly animated (wind blowing through trees, dust in the air, wandering clouds...), but I know it would be hard to obtain one.

The movie going in the background feels too frantic and too "arcade" IMO :)

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 3:32 pm
by darkgod
I can slow it down :)

As for a neat animated background, well .. I'm waiting ! :)

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 4:20 pm
by edge2054
I like the washed out background and think a movie of game play is good. Gives new players some idea of what they're getting into.

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 4:44 pm
by yufra
Are movie dumps like that going to be an option in-game?

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 4:54 pm
by darkgod
It's not a movie dump, it's a realtime module played by an AI :)
And yes it's sexy ! :)

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 5:27 pm
by yufra
darkgod wrote:It's not a movie dump, it's a realtime module played by an AI :)
And yes it's sexy ! :)
Ahh, neat! That gives me an idea... maybe we could have some AI challenges where people submit AI code and their characters are tested in-game. This could help improve the AI in-game for the higher difficulty levels since NPCs would start using player tactics.

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 5:41 pm
by darkgod
Ahah neat :)

The current main menu AI cheats: it can not die ;)

Re: New starting menu: opinion

Posted: Tue Oct 05, 2010 5:57 pm
by Grey
I think there's something slightly cooler about the black and white version in option 2. Needs to be a bit slower though.

Also, would be nice to see groups of monsters facing each other off. Old-style cold drakes vs fire drakes for instance :P

Re: New starting menu: opinion

Posted: Wed Oct 06, 2010 12:26 am
by getter77
Digging 2. I might also suggest an alternative version that essentially does about what Triangle Wizard does---seeing as how visual spell effects are rather abundant in ToME4 as well.

Re: New starting menu: opinion

Posted: Wed Oct 06, 2010 9:19 am
by darkgod
What does triangle wizard do ?
I cant check it from here

Re: New starting menu: opinion

Posted: Thu Oct 07, 2010 12:38 am
by getter77
A random "arena" of sorts with various possible player incarnations flinging nearly every spell in the game at each other in a battle royale---pretty much a colorful lightshow of destruction the likes of which I'd imagine Wizards/Sorcerers endlessly battling in Valhalla or some such...

Re: New starting menu: opinion

Posted: Thu Oct 07, 2010 1:18 am
by Lailoken
I really like number 2, but slowed way down so you can actually understand what is happening. I'm thinking like 3 moves per second ballpark.