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RFT12
Posted: Sat Mar 13, 2010 5:53 pm
by darkgod
http://te4.org/dl/t-engine/t-engine4-al ... lpha12.zip
* Money vaults can appear in Amon Sul and Tol Falas (I misnoted it in RFT11 ;>)
* Amon Sul persistant again
* Dungeon generator should make much less doors now, tell me if some levels are unconnected but it should not happen
* Dumb talented AI can now activate sustained talents
* Spell Shaping: 3rd talent of the Meta school: allows for a chance to ignore friendly fire on your own spells
* Wearing items that increase CON/WIL will correctly add life/mana/stamina
* Ghouls by Shoob added, diseases added
* New damage type: BLIGHT, this is the opposition of NATURE. I plan on having diseases deal BLIGHT damage while poisons deal NATURE.
* Only color items when identified
* Show item color in various messages
* Chats are now possible
* Minas Tirith available
* Quest to bring the staff of absorption to minas tirith, this is now the game end.
* Finding about the staff will unlock the "evil" races as planned (but no evil races exist for now

* Some spell balances (like stuns for 1 turn, totaly useless ;> )
* Restarting a character without quitting should generate inventory
* Loading a level should always work
* Cannot cheat anymore when learning talents
* Fix word wrapping on some dialogs
* Death screen, with optional resurrection if available (by default there is a "cheat" resurrection for testing)
* New artifact to be found (very rare, all levels): the Blood of Life! yes it has come back from T2 !
Re: RFT12
Posted: Sat Mar 13, 2010 6:37 pm
by darkgod
Oups!
Please regrab it, there was a nasty bug that made all classes have no mana/stamina.
Re: RFT12
Posted: Sat Mar 13, 2010 7:43 pm
by madmonk
darkgod wrote:Oups!
Please regrab it, there was a nasty bug that made all classes have no mana/stamina.
What revision should it be? I just downloaded revision 412 and got the no mana bug.
Re: RFT12
Posted: Sat Mar 13, 2010 8:11 pm
by Shoob
got a vault the first lvl of amon sul
request for shops:
- id items that are sold to them (meaning you could buy them back at cost)
- description pane could be bigger, as it doesnt always show everything.
also note that minas tirith is placed twice... (one is near bree, probably meant to be the shire)
other requests
- able to close doors (make sure you cant close on a monster though)
- have something that shows your total to-hit (atk) and damage total. (or say how weapon combat adds to atk, and individual masteries add to the other)
Re: RFT12
Posted: Sat Mar 13, 2010 9:00 pm
by madmonk
madmonk wrote:darkgod wrote:Oups!
Please regrab it, there was a nasty bug that made all classes have no mana/stamina.
What revision should it be? I just downloaded revision 412 and got the no mana bug.
Cancel that!!!
I loaded a previous game!

Re: RFT12
Posted: Sat Mar 13, 2010 9:31 pm
by Shoob
egos with potions and scrolls sometimes make you have to re-id them even if you know the base already.
[edit:] and change destroy message to destroys x of your y potions/scrolls of whatever
right now it reads like it destroys all of them, when it really only destroys one of them.
also lvl 5 of amon sul was not entirely connected (basically there was a bottom part that didnt connect with the 3/4ths of the rest of the map, got in there with right click though.
Re: RFT12
Posted: Sat Mar 13, 2010 10:55 pm
by madmonk
Scrolls of light do not light...
Also I still have the running bug - so if I run it will still miss out drawing tiles.
Re: RFT12
Posted: Sat Mar 13, 2010 10:56 pm
by madmonk
Elf introduction:
Consider rewriting it to this:
Welcome <Name>
You are an elf, one of the first born. Many of your kind, having grown weary of Middle Earth, have left for the immortal lands.
Yet some elves do not wish to leave this land they fought so hard for. In Mirkwood Forest, now called Eryn Lasgalen, the kindom of Thranduil still thrives.
You lived a peaceful life deep in the forest for many years but lately you have grown restless and have decided to step into the world.
You have decided to venture into the old and wild places looking for ancient treasures and glory.
You have come to a land called Rhudaur on the western side of the Misty Mountains, far away from your home in search of the ruined tower of Amon Sul. You have heard that the caverns below are infested with vermin and undead. Close by, to the east are the Trollshaws another dangerous place - an old forest infested with trolls and other dangerous animals.
After days of travel you have found the tower and are about to enter the caves.
What will you discover...
Re: RFT12
Posted: Sat Mar 13, 2010 11:06 pm
by Shoob
lol, I got a character who got negative hp, cant leave the level he is on though (maze 7) or move (I get around by right clicking) I cant find the minotaur lord though... I was doing real good before I got the bug though

(I only cheated death a couple of times

) lvl 11 and whatnot, oh well. Want the
save file?
Re: RFT12
Posted: Sat Mar 13, 2010 11:11 pm
by madmonk
I got a disconnected dungeon... Trollshaws. I am at the bottom in a corridor starting on the left!

Re: RFT12
Posted: Sat Mar 13, 2010 11:28 pm
by darkgod
Hummm
Ahh I think I know why ..
and it is most annoying .. hum ...
Thanks for the reports I'll go about fixing them
Shoob: got a screenshot of your unconnected amon sul level? I see how it could happen in the trollshaws but not sure about amon sul.
I think I forget to speak about it but there is anow a character sheet: press C
Re: RFT12
Posted: Sat Mar 13, 2010 11:35 pm
by darkgod
Shoob: About that savefile I believe this is something in the maze that bugs characters I remember seeing it once too.
You can fix it by doing:
Code: Select all
game.paused=true
game.player.life=1000
game.player.energy.value=1000
BTW nice char!
Level 11 with a very neat stuff. And the ring of ulmo ! (which you cant activate while wearing it silly I know ...

Maxed out riposte ? liking the talent ?
Re: RFT12
Posted: Sun Mar 14, 2010 12:25 am
by Shoob
yeah I found it lying on the bottom of the old forest

I was happy... yeah, I am liking that character too... wanted to get the helm from the maze... I cant decide what to spend my talent point on, I should test it next time I level. (and I skipped a few levels in the OF, but I will head back to them

)
here is the amon sul screenshot, that is where it should connect.
here is it being wierd on me... the graphics keep whiting out in town only if I move a few squares (save and reload doesnt help)

Re: RFT12
Posted: Sun Mar 14, 2010 12:38 am
by darkgod
Ok fixed the Maze bug
Re: RFT12
Posted: Sun Mar 14, 2010 2:11 am
by madmonk
I got disconnected dungeons in the Old Forest as well (twice)!