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Human (classic) - MY FAVOIRITE RACE

Posted: Sun Aug 07, 2005 6:19 pm
by dromaczek
What race is U favorite. I love human, because game is not simply when i playing with human race, and when i winning game with this race is only satisfactory for me...

Posted: Sun Aug 07, 2005 8:19 pm
by Drusilla
...Is this supposed to be humor? Just checking.

Posted: Sun Aug 07, 2005 8:21 pm
by Martin hj
I like trolls, because trolls eats humans, and other sissy races, with pleasure.

Posted: Sun Aug 07, 2005 9:18 pm
by Yottle
Yeek, in general. Yeek hermits, specifically. This one, to be precise: http://angband.oook.cz/ladder-show.php?id=3440

Posted: Mon Aug 08, 2005 4:55 pm
by Groothewanderer
I like either Gnome for the free free action or High Elf for the free See Invisible. Both are real life savers in the early game.

Posted: Mon Aug 08, 2005 5:26 pm
by The Fury
RohanKnight for the SPEED

Spiders (in furymod) for POWER

Golems (in several mods) for MIGHT

Posted: Mon Aug 08, 2005 7:18 pm
by Jeremy
Ya know, its funny. I don't know if I've ever even considered a human. In fact I know that I have NEVER played a human char. Maybe its time to give it a shot.

Posted: Mon Aug 08, 2005 7:27 pm
by The Fury
I guess my problem with humans is that they are kind of bland. They don't really have anything that sets them apart from the other races.

* omits the normal pitch for FuryMod.

Posted: Tue Aug 09, 2005 10:15 am
by ntb
Petty dwarfs. I love their ability to detect traps and they have a better stealh rating than dwarfs

Posted: Tue Aug 09, 2005 2:52 pm
by The Cosmic Gerbil
In ToME, I like to be any race that's good at magic.

I like any races that make good magic users, like spiders in FuryMod, and mindflayers in CthAngband and my module.

Posted: Wed Aug 10, 2005 8:14 pm
by Throckmorton
The Fury wrote:I guess my problem with humans is that they are kind of bland. They don't really have anything that sets them apart from the other races.

* omits the normal pitch for FuryMod.
Humans gain levels faster. More levels means more everything (HP, SP, etc) sooner. You can start a human and get to level 25 or 30 pretty quickly. This helps players (newbies) who don't often get far into the game. With humans, I have gained sometimes 5 or 6 levels just trying to finish a fumblefingers quest.


SO-
What sets humans apart is they can be 20%-40% higher level than other races, when the comparison is made at the same point in the game's "plot".

Posted: Wed Aug 10, 2005 8:17 pm
by The Fury
I will have to try one, after I finish off another rohanknight in furymod. I keep getting killed by Great Unlcean ones.

Posted: Thu Aug 11, 2005 1:50 am
by Guest
Throckmorton wrote:
The Fury wrote:I guess my problem with humans is that they are kind of bland. They don't really have anything that sets them apart from the other races.

* omits the normal pitch for FuryMod.
Humans gain levels faster. More levels means more everything (HP, SP, etc) sooner. You can start a human and get to level 25 or 30 pretty quickly. This helps players (newbies) who don't often get far into the game. With humans, I have gained sometimes 5 or 6 levels just trying to finish a fumblefingers quest.


SO-
What sets humans apart is they can be 20%-40% higher level than other races, when the comparison is made at the same point in the game's "plot".
Unfortunately, the higher level you are, the less exp you gain per kill.

Posted: Thu Aug 11, 2005 2:20 am
by Armada
They all stop at 50 anyways. Give me a Thunderlord (In Tomenet anyhow) Anyday.

Posted: Thu Aug 11, 2005 5:43 pm
by Luck
Yeah, I used to prefer humans in part for their storyline quality (not everything needs to be a zombie half-orc or whatever) and their quick level gain. But nowadays that actually starts penalizing you particularly as the game wears on. My experience has been that once you hit midgame it's far more important to find good equipment than to pick up another level, and the time spent looking for goodies tends to result in more levels anyway. Gaining levels too quickly exposes you to overpowered quests like God quests or a certain effectively mandatory one quite possibly too soon. These days I much prefer characters with nice fat EXP "penalties" like high elfs or dunadan not for their innates or stat bonuses (although those are nice) but for the added braking it puts on their level gain. You can't really tell the difference at low levels anyway, but at higher levels it gives you the time you need to clean out a few more dungeons and get ready.