Page 1 of 1
Character looks
Posted: Sat Oct 16, 2004 9:25 am
by Quain
I personally always imagine a certain character with features like a high-elf=tall, silver haired, light figure, and rolling for this takes quite some time...
Would you like to have an autoroller for this just like for stat points?

Posted: Sat Oct 16, 2004 10:37 am
by Nerdanel
I don't mind that kind of stuff. I do mind things like gender, though, and if the hair color bothers you, you can edit the character history.
In particular, I am completely unable to look at the height and weight numbers and judge if I happen to be tall or short, thin or fat, so I ignore them. I'm not going to take up a calculator and my book of constants and formulas for that kind of thing. Stupid outdated Imperial measurements...
Posted: Sat Oct 16, 2004 11:34 am
by d'Ablo
To my mind, it would be rather usesless, couse it is now implemented in some way. Even though I like if my Trollish Haftedmaster has > 100 height and > 300 weight, I can still roll up another one whith possibly other stats if I don't like it. I would mind if that involved some changes to the gameplay, for instance bonuses to stats or sth like that.
Posted: Sat Oct 16, 2004 1:08 pm
by Burb Lulls
I usually don't care about it, until this...
My skeletal High-Elf was only 2 foot 4, and weighed 177lbs.

Posted: Sat Oct 16, 2004 1:50 pm
by Maylith
d'Ablo brought up a good point. I don't really care about height/weight/hair, but if they affected gameplay, I surely would!
Still, then... I've got you beat, Burb Lulls, though it wasn't a birth height. Due to an unfortunate combination of TV distraction and disarming attempts while "running", one of my Wood-Elf characters ended up 13 inches tall!!!

Posted: Sat Oct 16, 2004 2:05 pm
by Burb Lulls
I'll see your midget Wood-Elf, and raise you one 100ft RohanKnight (One abused trap and one abused horse as well

)
Still, I can't beleive the guy weigh 177lbs. It's just bones! I say 'guy', another thing that happened to 'him/her/it' is switching from male, to female, to neutrality in a very short space of time.
Surely switching gender should *ahem* *cough*
affect 
your sanity.
Posted: Sat Oct 16, 2004 3:40 pm
by Maylith
<grammar nazi>"affect"</grammar nazi>
LOL!!! That's great. (Or not great, depending on your POV.) Yep... Cirad's been around the gender-bender roller coaster a few times, too, much to her great disgruntlement. Fortunately she's back to being a "She", though. It took me an unbelievably long time to find the proper trap!

Posted: Sat Oct 16, 2004 7:20 pm
by Tabris
Burb Lulls wrote:I usually don't care about it, until this...
My skeletal High-Elf was only 2 foot 4, and weighed 177lbs.

This reminds me of Cartman saying he's not fat, but big boned

Posted: Sun Oct 17, 2004 12:06 am
by Atarlost
I think Burb means his charachter was, um, born with absurd height and weight.
Posted: Sun Oct 17, 2004 12:48 pm
by Quain
Nevertheless I think i'll implement this, if I'll have enough time...
BTW: Will 2.3.0 bring percentage resistances?
BTW2: I'm thinking about making skill develop with use, not with "level gaining"
BTW3: no more BTWs

Posted: Sun Oct 17, 2004 6:21 pm
by Massimiliano Marangio
No, only 3.0.0 has percentile resistances.