Autosquelch "apply_rules ran too often"
Posted: Sun Dec 04, 2016 2:25 pm
I'm having a bit of trouble with the autosquelch.
It runs without a problem when deleting items on the ground that match the conditions, but if I pick up something, or otherwise take an action (toggle praying, ID'ing, etc) while there's an item in my inventory that meets the conditions, it fails with the message above.
I've been playing with the squelcher working fine for the last ~30 levels, but I'm not entirely sure what I've added or changed in the most recent session that would cause it to break. It was generally set up to destroy anything of terrible->good equipment/weapons. I think it started when I attempted to add auto-delete for <good scrolls/potions, but it must be more than just that because it haven't been able to get it to work again afterward.
(Tome2 THEME module. Not sure what version of theme but I think the tome2 version is either 2.3.10 or 2.4.)
Any suggestions?
Edit: I managed a slight workaround by not having rules for "average" potions and scrolls, but it's still not clear to me why this causes problems.
It runs without a problem when deleting items on the ground that match the conditions, but if I pick up something, or otherwise take an action (toggle praying, ID'ing, etc) while there's an item in my inventory that meets the conditions, it fails with the message above.
I've been playing with the squelcher working fine for the last ~30 levels, but I'm not entirely sure what I've added or changed in the most recent session that would cause it to break. It was generally set up to destroy anything of terrible->good equipment/weapons. I think it started when I attempted to add auto-delete for <good scrolls/potions, but it must be more than just that because it haven't been able to get it to work again afterward.
(Tome2 THEME module. Not sure what version of theme but I think the tome2 version is either 2.3.10 or 2.4.)
Any suggestions?
Edit: I managed a slight workaround by not having rules for "average" potions and scrolls, but it's still not clear to me why this causes problems.