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Is anyone still interested?
Posted: Sat Mar 09, 2013 6:36 pm
by Lord Estraven
No really. Is anyone still interested in zany, buggy, unbalanced old ToME 2? Or has everyone moved on? I'm still somewhat inclined to maintain my own version/fork of it, but I'm wondering if it's worth the effort in terms of audience; especially as support for OSX may remain in limbo for the foreseeable future.
P.S. I haven't run a T2 character in months. I should talk.

Re: Is anyone still interested?
Posted: Sat Mar 09, 2013 7:21 pm
by Grey
I've never touched it myself, but I do regularly see people lament the lack of a stable version of it. In particular on other roguelike forums, like /r/roguelikes and Bay12. If you shout about it more widely I think you'll definitely get some attention.
Re: Is anyone still interested?
Posted: Sat Mar 09, 2013 8:18 pm
by Lord Estraven
Hmm... Glad to hear that (and a bit surprised). I don't have a Reddit account or membership on Bay12, so I didn't hear about it.
The main problem is that word "stable." I can code, but I'm terrible at it; I have no experience writing GUIs and such, or with build systems; and the T2 code base is hard going. Also it conflicts with my desire to add a ton of features.

Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 2:00 am
by Lord Estraven
BTW, I should point out that AnonymousHero's C port is quite stable. The big issue is the dependency hassle on Windows (and, again, the lack of a sane interface for OSX).
Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 11:46 am
by wobbly
At one stage someone was trying to port it to t-engine 4 & I was kinda waiting to see how it went. (The normal version crashes too much on my computer).
Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 1:33 pm
by Lord Estraven
It crashes? What platform are you on?
If you're on a modern Linux distro, you should
really use AH's version from Gitorious:
http://gitorious.org/tome2
Linux distros these days have exploit mitigation up to the eyeballs, and bad, buggy code (like T2) will crash on some of them.
Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 1:44 pm
by wobbly
windows 7 64-bit (nvidia)
Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 2:32 pm
by Yottle
I have been playing T2 again after a long absence. I have posted a few winners at oook and one of those drew a comment. But then I also play Rogue on occasion...
Re: Is anyone still interested?
Posted: Sun Mar 10, 2013 3:04 pm
by Lord Estraven
wobbly wrote:windows 7 64-bit (nvidia)
That has other issues with T2, IIRC font related. Not sure if those would cause crashes though. Exploit mitigation measures might (again) also be a problem.
I may be able to fix up some of the bugs on Win7, given time; but I am not a Windows user, so I will need help. In particular I need advice on how to compile the git master version on Windows, because that has really been horrible. MinGW doesn't like Jansson, CMake doesn't like Cygwin, etc. AH did an amazing job converting the T2 code base into something modern, but right now it's close to being Linux-only software.