Page 1 of 3
Brass Lantern or Torch?
Posted: Tue Dec 30, 2003 7:08 pm
by Xandor Tik'Roth
This is taken from a post by rakanishu on making a poll on this.
Basically, in the early game, Brass Lantern is a good idea. But what happens when you get an Everburning Torch? Do you trade out the lantern for the torch or not?
Posted: Tue Dec 30, 2003 7:39 pm
by Neil
Everburning torch, always. Saves a slot and makes travel easier.
Posted: Tue Dec 30, 2003 8:46 pm
by zasvid
Everburning torch. After all, for me it's just one level to complete with light radius 1.
Posted: Tue Dec 30, 2003 9:17 pm
by Rali
I will switch to an everburning torch if I have another piece of equipment that gives light (like a helm of light or a certain pair of gloves). It's nice to stop worrying about oil.
Posted: Tue Dec 30, 2003 9:18 pm
by Lord Dimwit
I, too, go with the torch, though I sometimes have second thoughts when playing characters without any infravision.
Posted: Tue Dec 30, 2003 9:32 pm
by Arthur
Brass lantern, always. Until I get something fiery, or another eq that generates light, I always prefer a 2 radius lantern to a 1 radius torch. I hate nothing more than to walk right up on an eye or mushroom that paralyzes me to death.
Posted: Tue Dec 30, 2003 9:33 pm
by Vagabond
Brass lantern for radius.
Posted: Tue Dec 30, 2003 9:45 pm
by Makkoan
Brass lantern for radius, I don't mind carrying around fuel.
Posted: Tue Dec 30, 2003 9:48 pm
by Xandor Tik'Roth
Neither do I, but you can always chuck it at something...
Posted: Tue Dec 30, 2003 10:46 pm
by Maylith
Starting out the game: Brass Lantern rather than standard torches, always. As Xandor says, you can throw the oil.
After that, though: *Something* everburning, as soon as I can possibly find it. (I usually wind up with lamps.)
Posted: Tue Dec 30, 2003 10:53 pm
by the_sandman
found an everburning torch of *brightness* earlier. w00t!
Posted: Tue Dec 30, 2003 11:21 pm
by Ludvig
I prefer the brass lantern. Its all about the radius. I dont like floating eyes etc, and i prefer to know where they are before they para/drain stat/kill me...
Posted: Tue Dec 30, 2003 11:57 pm
by Xandor Tik'Roth
Looks like Neil might be beaten on this one...
I will agree, though, that it does make overland travel *much* more convenient.
Posted: Wed Dec 31, 2003 1:03 am
by Neil
I'd also be beaten on a poll of who's won the game or not. I still know I'm right. :-)
Posted: Wed Dec 31, 2003 3:18 am
by Wastrel
I always go with the lantern in the early game. The extra radius is a good defence against floating eye deaths. Plus the torch sells for quite a bit of AU, which is always desirable in the early game. If I have free action, I'll use the torch instead of selling it.