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T2's IRC functionality

Posted: Mon Sep 19, 2011 6:32 pm
by Lord Estraven
Just wondering - if someone were playing ToME without a firewall or NAT router, could ToME 2's IRC capabilities present a security risk? The IRC stuff doesn't look particularly useful anyway; but if it listens on a port, couldn't it be a bit hazardous?

Edit: I do realize almost all Windows users run a software firewall, but a lot of Linux distros don't use one by default - Linux desktop configurations keep their ports closed. But I figured that, if ToME is listening on some port, it might catch a Linux user by surprise.

Re: T2's IRC functionality

Posted: Sat Sep 24, 2011 10:03 am
by AnonymousHero
I don't think it's compiled in by default. (And ISTR that I actually ripped out the code in my cpp-porting branch, but that's been lingering in a sort of limbo, so...)

Re: T2's IRC functionality

Posted: Sat Sep 24, 2011 1:23 pm
by Lord Estraven
Ah, thanks.

BTW the cpp-porting branch still refuses to link on 32-bit (same old "undefined reference to lua_get_level(...)" error).

Honestly I'd help out if I could, but the limit of my ability is writing simple code; programming and design seem to be beyond me right now.