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Don't know if it's a bug...
Posted: Mon Sep 28, 2009 8:38 pm
by Sealer
Hello, I'm not sure where to post it, but when I start the game I'm getting a screen that looks like this:
http://a.imagehost.org/view/0511/TOME_bug
Is there any cure for that? I'm using windows Vista, feel free to ask for other specifications.[/url]
Posted: Mon Sep 28, 2009 9:52 pm
by Yottle
Try switching fonts or use tiles. The options are on the menu at the top of the window.
Posted: Mon Sep 28, 2009 10:04 pm
by Sealer
Tiles work, but I think they're a bit ugly. Changing font doesn't work.
I found out that changing the font file name in lib directory fixed the problem.
Posted: Fri Oct 16, 2009 11:30 am
by Tom1939
Hi!
I have the same problem. Could you explain what you did? I dont see font file in lib... Thx!
Posted: Sat Oct 17, 2009 4:53 pm
by Shoob
I am pretty sure it is lib/pref that you change the file.
do you guys think I should put up a download from the ToME site for a font-win.prf that works for vista?
if so should I put it in a package (easily downloadable) or a script (just a copy paste)
I dont know why I didnt think of doing this before :/
Posted: Sun Oct 18, 2009 6:25 am
by Tom1939
Thx! It worked!
Posted: Tue Oct 20, 2009 5:46 pm
by TobiasParker
Post either, or both. It kills me when i download a new version or change computers, i can never quite remember exactly what to do and it takes me like an hour to find it.
Posted: Wed Oct 21, 2009 2:49 pm
by KiTA
Yeah, posted something about that over here:
http://angband.oook.cz/forum/showthread.php?t=1153
Basically Vista does not support high ascii characters (characters over ascii code 127) in TOME. Instead, it shows blanks. This includes a lot of the fancy "graphics" TOME and other Roguelikes use. There's probably a fix (somehow changing the codepage, for example) but I've found it's easier to just change to X11's ASCII file instead.
To do this, you just go into the lib/pref folder and rename the font-win file to font-win old, and copy the font-x11 over to font-win.
You'll get something like this:
I remember, back in the day, getting into a downright vicious argument in IRC about the term "high ascii". Tha was before it more or less died, though. =/