Well, crap. Turns out we can't use the game's internal tracking of what lore we've seen to track our substitutions; if the game think's we've already seen, for instance, the Rak'Shor internment camp's lore because we substituted it for one of the other camp's lore, that it won't place Rak'Shor camp's lore when we enter Rak'Shor camp.
We fix this (I hope…) in v1a by tracking lore substitutions in the addon's internal data, and by pretending to the game's lore tracking that we learned the lore it told us to learn instead of the one we substituted. [That means that if you have an existing character using this addon, you may see some of the lore we juggle twice; We Apologize for the Inconvenience.™]
_________________ "Blessed are the yeeks, for they shall inherit Arda..."
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