ToME: the Tales of Maj'Eyal

A beginner's guide to summoning a Herald of Oblivion
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Author:  Velorien [ Sat May 26, 2018 8:49 am ]
Post subject:  A beginner's guide to summoning a Herald of Oblivion

This is the easiest/cheapest way to summon a Herald of Oblivion using Unravel Existence.

You will need:

Nether 1/0/0/0
Madness 1/1/1/1
Nihil 1/1/0/0
Doom 3/1/1/0

Turn 0: If there is no one with Nihil, cast Netherblast to trigger it. Otherwise skip.
Turn 1: Cast Dark Whispers on the enemy with Nihil. (1 stack.)
Turn 2: Cast Cacophony. Cacophony naturally applies an extra stack of Dark Whispers as well. (3 stacks.)
Turn 3: Cast Prophecy of Madness/Ruin with Twofold Curse active to apply the other as well. (5 stacks.)
Turn 4: Dark Whispers has cooled down. Cast it again. (6 stacks.)
Herald is summoned.

Other things you can use if the target shrugs off Cacophony or the prophecies: Entropic Gift, the other two prophecies, and Netherblast with 5 Halo of Ruin stacks for voidburn.

I recommend getting Power Overwhelming from Entropy (1/1/1/1) so that you get entropic backlash from something more useful on Turn 0, such as Black Monolith (Void 1/1/1/0). If correctly placed, it will lock down the target for Turns 1-4, and will also make sure you have enough insanity to cast the prophecy. I also recommend Prophecy of Treason as your main prophecy because it only costs one more point to give the target a 26-29% chance of wasting its turn, a significant safety margin for turns 3-9 against the kind of enemy that's worthy of a herald of oblivion.

Author:  DevinD [ Wed May 30, 2018 1:20 pm ]
Post subject:  Re: A beginner's guide to summoning a Herald of Oblivion

Thanks, tried this on my newest character and it works great.

Now I just have to see how good the herald is.

My first impression is that it's pretty good, considering I'm in the maze and it's hitting things for 300 damage.

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