ToME: the Tales of Maj'Eyal

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PostPosted: Mon Aug 14, 2017 9:33 pm 
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Yeek

Joined: Tue Jul 25, 2017 4:58 pm
Posts: 10
I'm new to ToME 4, but I'd played other roguelikes before. My problem is - I'm too impatient. When I find a class/race which can finish the game fast enough and with a small number of skills... I feel too bored trying more time-expensive classes afterward.

In ToME 4 I'd tried following classes/races:
1. Shalore Alchemist - she feels good behind her golem's back but is too slow in killing things. Stopped playing for now.
2. Shalore Archmage - my best. Finished Normal and Nightmare, playing Insane now.
3. Ghoul Necro - feels good in general, but needs too many skills and tactics comparing to the Archmage. Stopped playing for now.
4. Halfling Summoner - looks to be powerful late-game, but seems weak early-game (comparing to the Archmage and DCSS's Summoner). Had died.

Want to play some new (to me) build, which is also fast killer and who needs as few active skills as possible to win (passives and sustainables don't count). Any advice on class (or class/race) selection?

P.S. Before ToME 4 I'd played ToME 2, Angband, and DCSS, but it was a long time ago. My ex reminded me today, I even wrote one bugfix and one new feature for ToME 2 two years ago. ))

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PostPosted: Mon Aug 14, 2017 11:13 pm 
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Sher'Tul

Joined: Sun Jun 15, 2014 12:19 am
Posts: 1154
Location: Yeehaw, pardner
Stop playing mages and maybe you'll find what you want. Try Ogre Berserker.

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A little bit of a starters guide written by yours truly here.


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PostPosted: Tue Aug 15, 2017 11:15 am 
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Wyrmic

Joined: Tue Mar 08, 2016 3:55 pm
Posts: 297
Leila wrote:
I'm new to ToME 4, but I'd played other roguelikes before. My problem is - I'm too impatient. When I find a class/race which can finish the game fast enough and with a small number of skills... I feel too bored trying more time-expensive classes afterward.

In ToME 4 I'd tried following classes/races:
1. Shalore Alchemist - she feels good behind her golem's back but is too slow in killing things. Stopped playing for now.
2. Shalore Archmage - my best. Finished Normal and Nightmare, playing Insane now.
3. Ghoul Necro - feels good in general, but needs too many skills and tactics comparing to the Archmage. Stopped playing for now.
4. Halfling Summoner - looks to be powerful late-game, but seems weak early-game (comparing to the Archmage and DCSS's Summoner). Had died.

Want to play some new (to me) build, which is also fast killer and who needs as few active skills as possible to win (passives and sustainables don't count). Any advice on class (or class/race) selection?

P.S. Before ToME 4 I'd played ToME 2, Angband, and DCSS, but it was a long time ago. My ex reminded me today, I even wrote one bugfix and one new feature for ToME 2 two years ago. ))


I'd suggest Archer, Berserker, or Cursed. All three can bump (or shoot) their way to victory with minimal skill use.


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PostPosted: Fri Aug 18, 2017 8:55 pm 
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Yeek

Joined: Tue Jul 25, 2017 4:58 pm
Posts: 10
Micbran, tabs, thank you. Trying non-mage classes is a good idea. I started with Ogre Berserker, it's good, but melee classes are not for me. So I stopped playing it and started with Skeleton Archer (I decided not to use anti-magic this time, and skeleton's racials are so good). Really like it. The first build competitive to the Archmage for me.

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