|ToME: the Tales of Maj'Eyal
|Bow of Destruction, unexpected mechanism
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|Author:||fateriddle [ Sat Feb 13, 2016 3:14 am ]|
|Post subject:||Bow of Destruction, unexpected mechanism|
Beyond the flesh can TK wield ranged weapon, and TK weapon will fire everytime you fire! Does it sound like double damage?
After test I'd say more than that: If you wield two bows and an arrow and steady shot, TK weapon will steady shot! So what it means is you not only hit twice as hard, but also apply debuff twice as efficient, proc twice as often. What is more, you get all the wearing effect of both bows, imaging stacking "steady shot cd minus 1". Yes, steady shot every turn.
For this build, of course you have to pick up "finer energy manipulations" to get the full damage scale from will and cun.
Here's my build, I'm hardly a good archer player though, so please feel free to share your thoughts on how to improve:
Temporal Guardian/Matter/Bow Threading/Temporal Combat/Bone/Temporal/Archery training/Archery prowess
Conveyance/Finer energy manipulations
Have fun playing!
|Author:||visage [ Thu May 19, 2016 6:53 pm ]|
|Post subject:||Re: Bow of Destruction, unexpected mechanism|
Same thing applies to all of the shoot talents. So, Psitech gunnery with BTF holding a gun means you get two melee mindstar attacks with each attack, all of the Temporal Warden bow attacks trigger twice (Arrow Stitching generates six attacks!), etc. It burns through ammo really quickly, of course....
Lots of silly builds available with shoot and Beyond the Flesh.
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