ToME: the Tales of Maj'Eyal
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Darkness Based Adventurer Build
http://forums.te4.org/viewtopic.php?f=61&t=44419
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Author:  Micbran [ Fri May 15, 2015 1:18 pm ]
Post subject:  Darkness Based Adventurer Build

So, in my most recent win, I picked up multiple fixed arts focused around darkness damage... Thus, this character was born. http://te4.org/characters/120913/tome/9 ... c10b5f9875

Any advice on perhaps skill build and trees? Umbra was a mistake (tree from housepets midnight addon) and I'm not sure if cat pointing necrosis for level 6 lichform was the best choice rather than going for frost dusk in the shades tree.

Author:  HousePet [ Fri May 15, 2015 11:09 pm ]
Post subject:  Re: Darkness Based Adventurer Build

Woah, I think I need to nerf Hymn Incantor!
I'm not sure Eclipse would be worth bothering with when you are focussed on darkness only.
And if you are going to unlock Umbra and Twilight you should get a bit more out of them.
Terminator is a bit iffy (I'll get it sorted one day), but Umbral Gate and Pitch Black are reasonable defensive talents. I need to buff the category a little so its worth the unlock cost.
For Twilight, I always get Mind Blast. Mass Confusion and Brainlock is excellent.

Author:  Micbran [ Sat May 16, 2015 2:43 am ]
Post subject:  Re: Darkness Based Adventurer Build

HousePet wrote:
Woah, I think I need to nerf Hymn Incantor!
I'm not sure Eclipse would be worth bothering with when you are focussed on darkness only.
And if you are going to unlock Umbra and Twilight you should get a bit more out of them.
Terminator is a bit iffy (I'll get it sorted one day), but Umbral Gate and Pitch Black are reasonable defensive talents. I need to buff the category a little so its worth the unlock cost.
For Twilight, I always get Mind Blast. Mass Confusion and Brainlock is excellent.



I got it for the penetration and the reset.

I just haven't invested much into it, i guess.

I've been meaning to invest in mind blast, I guess i just never found the time to.

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