- I've been meaning to make a guide for Mindslayer since I became interested in them, but I was putting it off until I got a win (which came a few hours ago), so here it is
- Took just under 14 hours to clear game (there was a lot of idle time too)
Character has managed to kill Linaniil and Atamathon with minimal problems, and has also done the 500 Sludgenest walls achievement with no stairscumming needed
- First one was burrowing into an undiggable wall on necro pride and suffocating inside
Second one was on first try on Atamathon with no dispel
- Cornac (really good since 1.5 patch if you wanna get tinkers)
- Shalore (Timeless amazing with Leaves Tide, Transcendent, Quick as Thought, Matter is Energy, Frenzied Focus)
- Ogre (Not as good anymore since we don't get free infusion, empowered infusions are still really good on mindslayer though)
- Talent points
Prodigies- lvl 30: Pain Enhancement System
If you don't have Embers, choose between defensive prodigy (Draconic will, Cauterize, Spine of the World), or offensive (Superpower)
lvl 42: Superpower
- Absorption
- Kinetic is best, it's worth it to max it around high 20's
- Thermal is second priority since you're getting Transcendant for both
- Charged it's worth it to get to shield spike breakpoint since you have Charged Strike, but I didn't end up using it all that much on my playthrough
- Force Field do 2/5 at least as soon as possible, more points to taste
Projection - The auras are good early for having a few ranged options, but they essentially become dispel padding late game
- What you're really here is for frenzied focus, the most stupid skill mindslayer has, 4/5 it ASAP for breakpoint
Psi-fighting - Telekinetic Smash is pretty good, 3/5 by midgame, more points to taste
- Augmentation becomes retarded once you hit lvl 30, I max it as soon as possible, but early game you can probably do with a few points on it
- Both Warding Weapon and Impale I leave for later, I max Warding since it blocks one physical attack every turn at >40% chance, and applies disarm on the mob that triggers it
Focus - 1 point in pyrokinesis is all you want when you get transcendent pyrokinesis
Augmented striking - You don't need more than 1 point in each of the skills, maybe 2 on the last one to have decent psi sustain
Voracity - 4/5 Thermal Leech for the radius breakpoint, more points for lower cd (also if you get a mastery mindstar 5/5 gives 1 extra radius)
Kinetic mastery (locked) - Investment on Transcendent to taste, it's probably worth it to max but I just didn't have enough points
- 2/5 on Kinetic Surge for awesome 8 range movement skill that can go through 4 walls and can also get mobs away from you while stunning them
- 4/5 on Deflect Projectiles for radius breakpoint, pretty good against steamgun classes
- Investment to taste on Implode, the skill is really good, but I already had Implode from Naloren
Thermal mastery (locked)
This one is amazing, adds Flameshock effect to your Pyrokinesis (stun but with 70% damage reduction instead of 50%, and Weakened to Thermal Leech (another 57% damage reduction)) - 5/5 transcendent for 11 turn duration so you can cast Thermal Leech 2 times if you maxed both
- Tier 2 and 3 skills 1 point so you can get to the last skill on the tree
- Thermal Balance is good for squeezing 1 extra turn or 2 from your forcefield
- Combat training
- Max Thick Skin and Armor Training, float 3 points on weapon training so you can refund them when you switch to Exotic. Don't invest into accuracy if you can since you'll have more than enough at endgame
Survival - Didn't have any spare points for this, if using something like Thalore it might be worth it to get a few points into Charm Mastery and 1 into Evasion
Mindstar mastery - Invest here when you switch to mindstars
Augmented mobility - The only good skills here are Quick as Thought and Telekinetic Leap, invest by taste[/b]
Finer energy manipulations - 2/5 Realign for 2 phys cleanse
- 1 point each in t2 and t3 (Matter is Energy is really good for getting a few more turns off Forcefield or to regen psi if you're really low)
- Max Resonant Focus ASAP, boosts both your damage a lot and the stats you get from the TK gem that you use for Augmentation snapshotting
Category points order- Inscription
- Kinetic mastery/Inscription
- Remaining option
- Thermal mastery
- lvl 30: Pain Enhancement System
- For this build you only really "need" to save 2 escorts (1 Warrior for Exotic and Alchemist betray for 1 Psiblade point), but the more escorts you save the more flexibility you'll have with generics, since they're very tight
Don't buy Mindstar mastery on Zigur until you get the Psiblades point from the escort (otherwise the category ends up at 1.2 instead of 1.3). Also you need to buy all the steps, don't skip
Other good escorts to save/betray
- -Seer betray (Nature's Touch)
-Temporal explorer betray (Dream Walk)
-Thief (Piercing Sight/Charm mastery)
-Tinker (Tinker category)
-Warrior (Vitality/extra Exotic Weapon points)
- -Seer betray (Nature's Touch)
Early game tips
When to switch to mindstars?
- Float 3 points on Weapon Mastery until you either find good mindstars (t5-4) and a good exotic weapon, or you get Naloren
- -Respectable damage
-More survivability (Leaves Tide, Nature's Equilibrium)
-Very high mindpower so your shit sticks
- The entire playthrough is recorded on twitch, I'll post highlights when I create them from the footage
- Part 1 (finishes after Ardhungol)
- Part 2 (rest of East until High Peak)
- Part 3 (High Peak + post game challenges)
Individual highlights