I agree that the Spin Tree is pretty underwhelming. Most of my PMage attempts have focused on the Folding tree. You can cause so much pain and suffering with Tether and the mines. Temporal Bolt lets you pull off some crazy moves once you get used to it, and it very often hits twice due to its finite movement speed. I do really enjoy the new Gravity tree, now that it's not all dependent on Gravity Well to be effective. Matter...well, I find it kind of meh, effective but boring.
The new PMage seems to be a class where Cornac is actually a viable choice because it has so many neat unlockable trees, and you completely lack defenses until you get either Stasis or Energy (which both have other great options, with Stop and Entropy). Of course, their main defensive measure is "not being there", but still you're going to get hit, and it's going to hurt a lot, without Time Shield or that 30% reduction talent whose name I can't remember right now.
Right now I'm waiting for 1.3 to go live before resuming with PMages, but I figure I'll end up largely settling on Folding/Time Travel/Stasis/Flux or something along those lines.
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