ToME: the Tales of Maj'Eyal

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Should you release your hatred on an item?
Yay 90%  90%  [ 18 ]
Nay 10%  10%  [ 2 ]
Total votes : 20
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PostPosted: Sun Dec 10, 2017 12:16 am 
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Cornac

Joined: Thu Nov 23, 2017 2:19 pm
Posts: 40
Hello community,


After reaching the East and prides with my Bulwark with the help of our brothers and sisters in the Warrior section, I am now playing a lvl 7 cursed slaying trolls and bears. I'v decided to unleash my hatred on an object but am not sure how to use the gained talent tree (currently: 1/1/0/0 ). Do I need to equip things with curses now? What should I look for? Do I need certain synergies or other items or talents?

Did I make the right choice?


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PostPosted: Sun Dec 10, 2017 4:23 am 
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Thalore

Joined: Sat Apr 29, 2017 9:39 pm
Posts: 177
Dark Gifts is pretty good, under certain circumstances. The first two talents can give you good benefits if you invest 5/5 in both of them. Ruined Earth inflicts some pretty robust damage reduction, but also inflicts it on YOU, which is less then optimal. You can get around that with Spine of the World, but its still pretty situational. The last talent is really good and deserves 5/5. The weapons it summons deal good damage, especially if you use it with an artifact bow, and they're pretty good at tanking too. The disadvantage is that the tree requires pretty heavy investment to use: I wouldn't go less then 5/5/1/5 and going 5/5/5/5 wouldn't be that unreasonable if you have a plan to prevent Ruined Earth ruining your own damage. I'd say that its probably best used on a character that's not going Antimagic, which is actually a fairly reasonable choice on Cursed since they like mindpower/willpower more then most melee classes do.


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PostPosted: Sun Dec 10, 2017 8:22 am 
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Cornac

Joined: Thu Nov 23, 2017 2:19 pm
Posts: 40
Thanks a lot. So I need to get good with bows? Hoe do I do it when I do not have the archer''s skill tree?


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PostPosted: Sun Dec 10, 2017 9:29 am 
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Yeek

Joined: Sat Oct 24, 2015 6:38 pm
Posts: 12
You don't need to equip the weapon you want to summon. Cursed sentry gives you 2 talents. The first one lets you select a weapon (it must be in your bag), and the second lets you summon it.


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PostPosted: Thu Jan 25, 2018 4:08 pm 
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Higher

Joined: Sat Mar 23, 2013 11:54 am
Posts: 55
Location: minmay
I want to point out that 5 and 4 in the first two skills gets you everything out of the items curses at 1.0 mastery.
The 5th point in the 2nd skill only reduces the luck penalty. Only put 5 in the 2nd skill if you're boosting the category to 1.2 with a cat point or items.

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complaints about balancing for higher difficulties seem to come exclusively from people without a good understanding of ToME's balance in the first place. bpat

I've only ever won with archmage on normal/adventure. - DG


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PostPosted: Mon Mar 26, 2018 1:00 pm 
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Wyrmic

Joined: Fri Oct 09, 2015 2:27 pm
Posts: 262
I agree that this is great if you don't go Antimagic. This is because AM locks you out of a lot of equipment that is not only good on a Cursed in general, but can also have the curses you want to stack. Also keep Surge in mind with this build; not using a two hander (or ogrewielding) means another curse for you, and Madness gives you some offhand damage boost.

Also, keep in mind that curse benefits all improve with more points in that same curse. Regard equipping a cursed item as putting a talent point in that curse, and removing an item being the reverse. Even if you have the benefit you need you may want to get another in the same curse to make it better, or even use your aura talent to improve it (but you can't go above the benefit level you have from Dark Gifts IIRC).


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