Marauder Unlock @ 14
Posted: Fri Oct 11, 2013 7:14 am
Since the Marauder unlock is rather hard to achieve I thought another guide/DitL/character report wouldn't hurt.
I've drooled over Marauders since I started playing, even though people tend to shun them. For me it just feels right to my playing style.
After a few unlucky starts (full death on Trollmire or Norgos) I finally got one going and while I died 4 times I felt I had something going there.
The first few levels were the hardest, having pumped up only STR and some CUN I didn't hit anything with my daggers. Luckily I found some nice two handers with decent damage procs to keep me going.
First I did Trollmire up to Prox, then Norgos, Derth Arena, Heart of Gloom, Scintillating Caves, Bill, Kor'Pul, Lost Merchant, first level of Alt Maze (from which I found a nice maul to replace Bill's Tree Trunk) and finally the alt Old Forest.
When I noticed I had another alt tier2 dungeon ahead I was ready to call it quits and was gonna go to Shardskin level and then flee but I got confused with the levels and right after a purple crystal shard fired at me I took a step back and had Shardskin behind me. With all the snake adds around me I had only one direction to flee to. Luckily the snakes came in between me so that Shardy couldn't fire at me that bad. The snakes itself didn't hurt me because of my 95%/45 armor rating. In the intersection I got Shard next to me and thought this is scary ride from now on. The bastard that I was I wasn't gonna fight fair with him so I did Dirty Fighting stun on him and when I saw it had hit him good I did Insidious Poison infusion on him on top of I think numbing poison. Juggled my poisons around (instantaneous so I was in no rush to do that) to use poisons I didn't have on him. I'm pretty sure I didn't have 3 poisons on him yet when I noticed the stun was wearing off. I thought it's now or never and hit the Venomous Strikes. BLAMM! Marauder class unlock popped up and Shardskin died that day. To top the whole thing off the damage was 777. That's what I call lucky. He even dropped Eden's Guile on me. Not long after I had looted him and was fighting the adds I got recalled out. Totally forgot I had activated my recall rod when I saw Shardy the first time.
The escorts I managed to save offered me DEX and STR so I always picked the +2 one.
Equipment wise I didn't have anything special going towards the unlock, I just equipped whatever I ran into.
Talent wise what I did was this:
Poisons I specced right away when they came available from lv10 to 14.
-Cunning / Poisons 1.30
-Vile Poisons 4/5
-Venomous Strike 1/5
As a Cornac I got a free cat point in the beginning so I chose Rush. While it may have saved me a few times I didn't quite feel like I actually needed it. Most of the time things I wanted to rush to were still too far from me.
-Technique / Combat techniques 1.30
-Rush 1/5
Was gonna do stealth to up my final hit but never actually used it so that was a talent point I should have put elsewhere. When I noticed that it was already too late to erase.
-Cunning / Stealth 1.30
Stealth 1/5
Didn't use these at all for the obvious reasons. I wasn't dual wielding. Could have put the Stealth point here for another stun so I could have at least used it throughout lv1 before I found something to replace my initial daggers.
-Cunning / Trapping 1.30
-Technique / Dual weapons 1.30
-Technique / Dual techniques 1.30
DF was my bread and butter skill. Popped it whenever it was available. A total life saver in many situations. Backstab was a passive bonus straight towards the unlock.
-Cunning / Dirty fighting 1.30
-Dirty Fighting 4/5
-Backstab 5/5
Passive bonus towards the unlock. Good.
-Cunning / Lethality 1.30
-Lethality 5/5
Since I didn't do DEX I needed accuracy to to hit things so I upgraded it as soon as I reached the required level. Low DEX also meant low Defense so the armor training was a no brainer for me. Weapons mastery also helped kill things and hit harder for the unlock so I chose it.
-Technique / Combat training 1.30
-Thick Skin 0/5
-Armour Training 5/5
-Combat Accuracy 4/5
-Weapons Mastery 5/5
-Dagger Mastery 0/5
All in all it was a rocky road but I gotta say this was the sweetest unlock so far, especially since for the last few days I've played fire mages for Wildfire unlock.
And the actual link to the char is here. Too bad I didn't realize I should have quitted right after killing Shardiy so that my combat log would show the actual magic happening. http://te4.org/characters/62644/tome/5a ... a7a5339968
With the deaths I have in my hands already I will keep this char here instead of playing any further.
EDIT: My OS wouldn't let me take a screenshot so I had to snap it with a phone camera but there you can see the magic actually happening.
I've drooled over Marauders since I started playing, even though people tend to shun them. For me it just feels right to my playing style.
After a few unlucky starts (full death on Trollmire or Norgos) I finally got one going and while I died 4 times I felt I had something going there.
The first few levels were the hardest, having pumped up only STR and some CUN I didn't hit anything with my daggers. Luckily I found some nice two handers with decent damage procs to keep me going.
First I did Trollmire up to Prox, then Norgos, Derth Arena, Heart of Gloom, Scintillating Caves, Bill, Kor'Pul, Lost Merchant, first level of Alt Maze (from which I found a nice maul to replace Bill's Tree Trunk) and finally the alt Old Forest.
When I noticed I had another alt tier2 dungeon ahead I was ready to call it quits and was gonna go to Shardskin level and then flee but I got confused with the levels and right after a purple crystal shard fired at me I took a step back and had Shardskin behind me. With all the snake adds around me I had only one direction to flee to. Luckily the snakes came in between me so that Shardy couldn't fire at me that bad. The snakes itself didn't hurt me because of my 95%/45 armor rating. In the intersection I got Shard next to me and thought this is scary ride from now on. The bastard that I was I wasn't gonna fight fair with him so I did Dirty Fighting stun on him and when I saw it had hit him good I did Insidious Poison infusion on him on top of I think numbing poison. Juggled my poisons around (instantaneous so I was in no rush to do that) to use poisons I didn't have on him. I'm pretty sure I didn't have 3 poisons on him yet when I noticed the stun was wearing off. I thought it's now or never and hit the Venomous Strikes. BLAMM! Marauder class unlock popped up and Shardskin died that day. To top the whole thing off the damage was 777. That's what I call lucky. He even dropped Eden's Guile on me. Not long after I had looted him and was fighting the adds I got recalled out. Totally forgot I had activated my recall rod when I saw Shardy the first time.
The escorts I managed to save offered me DEX and STR so I always picked the +2 one.
Equipment wise I didn't have anything special going towards the unlock, I just equipped whatever I ran into.
Talent wise what I did was this:
Poisons I specced right away when they came available from lv10 to 14.
-Cunning / Poisons 1.30
-Vile Poisons 4/5
-Venomous Strike 1/5
As a Cornac I got a free cat point in the beginning so I chose Rush. While it may have saved me a few times I didn't quite feel like I actually needed it. Most of the time things I wanted to rush to were still too far from me.
-Technique / Combat techniques 1.30
-Rush 1/5
Was gonna do stealth to up my final hit but never actually used it so that was a talent point I should have put elsewhere. When I noticed that it was already too late to erase.
-Cunning / Stealth 1.30
Stealth 1/5
Didn't use these at all for the obvious reasons. I wasn't dual wielding. Could have put the Stealth point here for another stun so I could have at least used it throughout lv1 before I found something to replace my initial daggers.
-Cunning / Trapping 1.30
-Technique / Dual weapons 1.30
-Technique / Dual techniques 1.30
DF was my bread and butter skill. Popped it whenever it was available. A total life saver in many situations. Backstab was a passive bonus straight towards the unlock.
-Cunning / Dirty fighting 1.30
-Dirty Fighting 4/5
-Backstab 5/5
Passive bonus towards the unlock. Good.
-Cunning / Lethality 1.30
-Lethality 5/5
Since I didn't do DEX I needed accuracy to to hit things so I upgraded it as soon as I reached the required level. Low DEX also meant low Defense so the armor training was a no brainer for me. Weapons mastery also helped kill things and hit harder for the unlock so I chose it.
-Technique / Combat training 1.30
-Thick Skin 0/5
-Armour Training 5/5
-Combat Accuracy 4/5
-Weapons Mastery 5/5
-Dagger Mastery 0/5
All in all it was a rocky road but I gotta say this was the sweetest unlock so far, especially since for the last few days I've played fire mages for Wildfire unlock.
And the actual link to the char is here. Too bad I didn't realize I should have quitted right after killing Shardiy so that my combat log would show the actual magic happening. http://te4.org/characters/62644/tome/5a ... a7a5339968
With the deaths I have in my hands already I will keep this char here instead of playing any further.
EDIT: My OS wouldn't let me take a screenshot so I had to snap it with a phone camera but there you can see the magic actually happening.