ToME: the Tales of Maj'Eyal

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PostPosted: Mon Aug 10, 2020 1:42 am 
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Uruivellas

Joined: Mon Sep 21, 2015 8:45 pm
Posts: 904
Location: Middle of Nowhere
Adds Barbarian as a new class evolution prodigy for Berserkers. Find it here or on the Steam workshop.

Barbarians lose their body armor slot, but gain the ability to wield two-handed weapons in both their main and off hands, as well as access to the Duelist and Dual Techniques talent trees. Additionally, each turn that they land a melee attack with their dual weapons they will enter a blocking stance, deflecting damage with their weapons and setting up foes for deadly counter-strikes. Block power is based on the combined base damage of their dual weapons.

Bug reports are greatly appreciated, and questions and comments are most welcome, as always. Enjoy!


Last edited by nsrr on Tue Aug 11, 2020 2:28 am, edited 2 times in total.

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PostPosted: Mon Aug 10, 2020 2:20 am 
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Uruivellas

Joined: Mon Sep 21, 2015 8:45 pm
Posts: 904
Location: Middle of Nowhere
v1.0.1
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Fixed an error that would occur if you learned the prodigy while wearing no body armor.


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PostPosted: Mon Aug 10, 2020 3:50 am 
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Uruivellas

Joined: Mon Sep 21, 2015 8:45 pm
Posts: 904
Location: Middle of Nowhere
v1.0.2
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The hasDualTwoHand check, and therefore the block-on-attack check, now properly check that each weapon has the twohanded property.


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PostPosted: Mon Aug 10, 2020 4:04 am 
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Thalore

Joined: Wed Sep 28, 2016 8:07 pm
Posts: 133
Mostly a selfish request for addon compatibility so it's not important (it should be easy for me to make a special case in my addon), but having is_class_evolution = "Berserker" in the prodigy definition already prevents non-berserkers from taking the prodigy. Having src == game.player and src.descriptor.subclass == "Berserker" in Actor.die just prevents other addons that change who can take evolutions, or allow permanent summons to take evolutions, from working by default.


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PostPosted: Mon Aug 10, 2020 12:20 pm 
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Uruivellas

Joined: Mon Sep 21, 2015 8:45 pm
Posts: 904
Location: Middle of Nowhere
I just wanted to run the check as little as possible, but I think it will be just fine with a couple less requirements :)


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PostPosted: Tue Aug 11, 2020 2:28 am 
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Uruivellas

Joined: Mon Sep 21, 2015 8:45 pm
Posts: 904
Location: Middle of Nowhere
v1.0.3
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An actor no longer needs to be a Berserker or the player to meet the 'kill a boss with a two handed weapon while wearing no body armor' requirement, expanding compatibility.

As a note, anyone who wants to fudge the requirement can give the actor the attribute "can_barbarian".


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