As discussed
elsewhere, most artifact steamguns have ranges shorter than even an ordinary steamgun of the same tier — and since range is pretty much the most important property of a launcher, that ironically makes them basically pointless.
Easy enough to fix, though, by way of my new
Actually Useful Artifact Steamguns addon. The few artifact steamguns with normal range relative to their tier remain unmodified (and I don't think there are any artifact steamguns with longer range than their tier peers, but if any are added, they will also remain unchanged); all the rest get an upgrade to par for their tier.
And yes, some will no doubt consider this cheating, so it will not be a candidate for addition to ZOmnibus.
[edit 2017-07-15: Technical info]Code:
Hooks:
Entity:loadList [to modify artifact steamguns]