@tabsI really hope you said "DIE monster!" as you encountered The Master...
RE: Final BossesGood. Ritch
does not believe in long fights-- Only short ones.
In my original test run, I killed both in 3 attacks (barring the turns I spent applying "Inflame" and other damage-amplifying effects)... So I'm quite happy with this result.
RE: Hidden Vaults reset FerocityHm. I'll see if there's an "elegant" way to solve this.
RE: Killed LinaniilAlongside the incoming changes to War Hound, Ritch may be affected as well, both positively and negatively. One of the negatives are that
Hungry Eyes is being toned down a bit, so there won't be so many crazy critical hit numbers. On the other hand,
I'm considering improving the damage scaling of Natural Attacks-- Particularly towards the early and late game periods. I've been testing these things a lot on War Hound, and the boost to bumping power doesn't seem TOO unreasonable. However, my tester was quite eager to show me THIS:
Presented: A "Pin Down" --> "Jugular Gouge" combo with 400% huntingNeedless to say, I need to strike a nice balance between good and
NOT earth-crushingly powerful. We'll see how that goes.
Edit: Oh, and PS-- I'll add your character to the hall of fame. It may perhaps be the last one for Version 5.