Planned features
Short range stands have a tether limit of two tiles, going by the logic of one tile = one meter. Long range stands can operate up to 20 tiles away. Both types of stands can be remotely controlled by their user. Stands can be summoned or unsummoned at will, and are able to pass through NPCs and the player character. When a stand takes damage, their user also takes damage.New class - Stand User
The mysterious power known as Stands are controlled by people merely known as Stand Users. Each stand is a projection of its user's lifeforce and no two stands are the same. A stand user's primary stat is Willpower. Stand users can be of any race.
Subclass - Short Range
Short range stands cannot be beaten in raw power, yet possess the lowest operating range. It would essentially play like a melee character.
Subclass -Long Range
Long range stands forego raw power for increased utility and operating range. Stands such as these can possess a number of strange different abilities.
My current concern is being able to capture the sheer range of different abilities that stands can possess. It would need a number of different trees which can do completely different things.
Since I currently lack the technical expertise to fully create stand users the way I want them to, I am going to see if I can create these two generic talents first.Generic Talents
Hamon - The power of the sun channeled through ripples which pass through living things. Grants improved stamina, strength and enhances your ability to fight undead creatures. Undead characters cannot use Hamon.
The Spin - A special Zeppeli family technique which improves power with projectile weapons, most notably the Steel Ball. It also possesses a wide range of different utilities.