Anyway the reason I wrote this addon is so we can test a change to the trap code which will tell traps to fire once the game tick ends. Functionally, what this will allow, is for stuff like rush, knockbacks, etc to finish running and let traps trigger once they finish.
So basically this addon right now lets you knock monsters into traps or place traps in front of a rushing mob and have the traps still trigger without breaking anything.
I appreciate anyone that can test these changes. It's something that could go in vanilla assuming no weird bugs crop up.
If you have issues please post them here so we know. Thanks

*edit* Now with more linkage!!
http://te4.org/node/4898