ToME: the Tales of Maj'Eyal
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Empyreal class
http://forums.te4.org/viewtopic.php?f=50&t=37638
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Author:  Umbrall [ Fri Feb 14, 2014 3:32 am ]
Post subject:  Re: Empyreal class

I don't believe they do because there's not really good sounds for them. A number of other things do though.

Author:  Hellcommander [ Wed Oct 07, 2015 6:33 pm ]
Post subject:  Re: Empyreal class

Found a error that pops up if you target clone projectile outside its range
[LOG] #UID:7674:0#Black bear hits #fbd578#Ruga#LAST# for #aaaaaa#16 physical#LAST# damage.
Projectile slowing down from 4
Projectile slowing down to 3.2353634828023
Adding entity 7799 after 3834
[LOG]
Deleting shader 31 (is clone 1)
[LOG] Ruga casts Spatial Prism.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:138>
Lua Error: /engine/interface/GameTargeting.lua:120: /engine/interface/ActorTalents.lua:148: /engine/LogDisplay.lua:123: attempt to call method 'format' (a nil value)
stack traceback:
/engine/LogDisplay.lua:123: in function 'logdisplay'
/mod/class/uiset/Minimalist.lua:392: in function 'log'
/mod/class/Game.lua:1292: in function 'logSeen'
/data-empyreal/talents/celestial/reflection.lua:260: in function </data-empyreal/talents/celestial/reflection.lua:253>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:120 fct
At /engine/interface/GameTargeting.lua:126 targetMode
At /engine/interface/GameTargeting.lua:255 targetMouse
At /mod/class/Game.lua:2133 fct
At /engine/Mouse.lua:56

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