[V.1.0.1] Race: Undead/Shadow race
Posted: Sat Apr 06, 2013 2:11 pm
New Race: Undead/Shadow
Download at http://te4.org/games/addons/tome/new-race-undeadshadow
"Shadows are magical creatures created by spellcasters to be used as tools to help them achieve their goals.
Even if they don't have a physical body they still can use mundane objects as they please.
They are resistant to darkness damage but they are vulnerable to strong lights, their bodies will cover any source of light.
They have a strong affinity to negative energy but their body can react to positive energy."
Specifications:
Undead Race (No infusions, no antimagic)
Life per level: 10
Poison , Disease, Fear Immunity.
No need to breathe.
+4 Dex, +2 Mag and +2 Cun.
Damage Resistances: 20% Darkness and -20% Light.
Impposible to have a positive Light Radius **
Experiencie Penalty: 25%
Access to stealth category talents (At 1.1 unlocked, or extra 0.1 if class knows the category).
Shadow special talents.
Reacts to positive and negative energy levels.
New Talents:
Absorb Shadows (Passive)
Increases Magic and Cun by 2 points per level.
Increases Max Negative energy by 5 points per level.
At talent level 5 increases player size by 1.
Shadow Aspect (Passive)
Increases infravision by 1 point per level, stealth power by 2 points per level and physical and spell saves by 5 points per level.
Shadow Mending (Spell)
Healing spell, equal to healing light in term of power.
Has a negative energy cost.
Cover in Shadows (Spell)
Instant Buff. For the duration of the buff player converts damage to darkness damage (Up to 100% at talent level 5)
Increases darkness damage and penetration. (2% per level and 5% per level)
If you possess more Positive energy than Negative energy the shadow will be a luminiscent shadow, which:
Enables to have a light radius and gives a bonus depending on Shadow Aspect level.
Changes base Negative and Positive resistance (20% light, -20% darkness damage resistance.)
Cover in Shadows buff will be cover in light, switching all the benefits to light damage instead of darkness.
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Install Information:
To install just put teaa file in your addon folder.
Known Bugs:
None so far.
Compatibility:
Addon should work fine with other addons until they modify the stealth talent. If they do probably you will not get the Shadow Aspect pasive bonus for stealth.
Addon modify Positive Energy Pool talent.
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I created this addon to be able to play in a more stealthy way with other class than the rogues.
This is my first addon and I don't know anything abour LUA language, so I had to poke around a lot of code/files to manage to do this.
This race helps all the classes a bit, specially spellcasters for the exta magic power and heal.
Also rogues gets a free stealth bonus and is easier time to obtain the Magic prodigies.
Melee classes get a permanent way to increase size.
Any comments, tips, improvements, bug or typo reports are welcomed.
I hope everyone likes this addon.
Download at http://te4.org/games/addons/tome/new-race-undeadshadow
"Shadows are magical creatures created by spellcasters to be used as tools to help them achieve their goals.
Even if they don't have a physical body they still can use mundane objects as they please.
They are resistant to darkness damage but they are vulnerable to strong lights, their bodies will cover any source of light.
They have a strong affinity to negative energy but their body can react to positive energy."
Specifications:
Undead Race (No infusions, no antimagic)
Life per level: 10
Poison , Disease, Fear Immunity.
No need to breathe.
+4 Dex, +2 Mag and +2 Cun.
Damage Resistances: 20% Darkness and -20% Light.
Impposible to have a positive Light Radius **
Experiencie Penalty: 25%
Access to stealth category talents (At 1.1 unlocked, or extra 0.1 if class knows the category).
Shadow special talents.
Reacts to positive and negative energy levels.
New Talents:
Absorb Shadows (Passive)
Increases Magic and Cun by 2 points per level.
Increases Max Negative energy by 5 points per level.
At talent level 5 increases player size by 1.
Shadow Aspect (Passive)
Increases infravision by 1 point per level, stealth power by 2 points per level and physical and spell saves by 5 points per level.
Shadow Mending (Spell)
Healing spell, equal to healing light in term of power.
Has a negative energy cost.
Cover in Shadows (Spell)
Instant Buff. For the duration of the buff player converts damage to darkness damage (Up to 100% at talent level 5)
Increases darkness damage and penetration. (2% per level and 5% per level)
If you possess more Positive energy than Negative energy the shadow will be a luminiscent shadow, which:
Enables to have a light radius and gives a bonus depending on Shadow Aspect level.
Changes base Negative and Positive resistance (20% light, -20% darkness damage resistance.)
Cover in Shadows buff will be cover in light, switching all the benefits to light damage instead of darkness.
-------------------------------------------------------------------------------------------------------------
Install Information:
To install just put teaa file in your addon folder.
Known Bugs:
None so far.
Compatibility:
Addon should work fine with other addons until they modify the stealth talent. If they do probably you will not get the Shadow Aspect pasive bonus for stealth.
Addon modify Positive Energy Pool talent.
-------------------------------------------------------------------------------------------------------------
I created this addon to be able to play in a more stealthy way with other class than the rogues.
This is my first addon and I don't know anything abour LUA language, so I had to poke around a lot of code/files to manage to do this.
This race helps all the classes a bit, specially spellcasters for the exta magic power and heal.
Also rogues gets a free stealth bonus and is easier time to obtain the Magic prodigies.
Melee classes get a permanent way to increase size.
Any comments, tips, improvements, bug or typo reports are welcomed.
I hope everyone likes this addon.