Note to self: ActorTalents:callTalent() can only be used with talent methods whose first two arguments are (self, t).
[sound F/X: forehead repeatedly striking desk] In English, that means that we weren't properly recognizing objects that could be wielded with Telekinetic Grasp and thus weren't adding the 'Grasp telekinetically' action to the use-item dialog for them. It mildly concerns me that no one noticed this problem before now.

At any rate, v2k.1, just pushed out, fixes the problem. We Apologize for the Inconvenience.™