[SVN] Ghoul Arcane Non-Blade

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5k17
Halfling
Posts: 84
Joined: Sat Sep 01, 2012 1:35 pm
Location: Germany

[SVN] Ghoul Arcane Non-Blade

#1 Post by 5k17 »

My second character that made it to High Peak (and wasted his last few lives against ridiculously powerful elites there), after a similar build with a skeleton. Despite being an Arcane Blade, I played a pure caster build. Arcane Blades may not even nearly have the same range of spells as Archmages, but the spells they do have can become very powerful: The bonuses from Magical Combat (which undeads, due to their racials, can get relatively early) give them awesome spellpower, critical chance and mana regen, and since I'm not using stamina, it hardly matters that Arcane Feed has to be sustained. I'm not sure whether it was wise to invest in the Enhancement tree, though; its effects are pretty nice, but this build just doesn't have any use for some of them. Not that there are many good alternatives; Stone Skin, Thunderstorm and Inferno are the only other talents that seem to make sense.

Code: Select all

Sex              : Male         STR:  40
Race             : Ghoul        DEX:  30
Class            : Arcane Blade MAG:  122
Level            : 50           WIL:  68
Exp              : 215%         CUN:  98
Gold             : 1946.44      CON:  60

Accuracy(Main Hand):  47        Life             :     -11/1664 Encumbrance      : 70/112
Damage  (Main Hand): 110        Stamina          :     372/372  Difficulty       : Normal
Permadeath       : Adventure
APR     (Main Hand):   4        Mana             :     166/724
Crit    (Main Hand):  67%       Positive         :     32/177
Speed   (Main Hand): 1.00       
                                
                                
                                

Fatigue          : 8%           Spellpower       : 95.31
Armor            : 27           Spell Crit       : 100%
Armor Hardiness  : 50%          Spell Speed      : 1
Defense          : 30.5         
Ranged Defense   : 30.5         
All damage       : 19%
Physical damage  : 24%
Arcane damage    : 49%
Fire damage      : 75%
Cold damage      : 55%
Lightning damage : 55%
Acid damage      : 25%
Light damage     : 24%
Darkness damage  : 67%
Mind damage      : 29%
Temporal damage  : 29%

Physical Save    : 34.5
Spell Save       : 51.166666666667
Mental Save      : 45.033333333333

All Resists:  15%
Physical Resist(cap):  32%( 70%)
Fire Resist(cap):  45%( 70%)
Cold Resist(cap):  24%( 70%)
Acid Resist(cap):  18%( 70%)
Light Resist(cap):  25%( 70%)
Darkness Resist(cap):  46%( 70%)
Mind Resist(cap):  29%( 70%)
Temporal Resist(cap):  24%( 70%)
Poison Resistance:  80%
Bleed Resistance: 100%
Blind Resistance:  30%
Silence Resistance:  45%
Stun Resistance:  50%
Fear Resistance: 100%

Number of NPC killed: 6170
Most killed NPC: cold drake hatchling (180)

  [Talents Chart]

 - Technique / Combat techniques      (mastery 1.10)
    Rush (class)                      0/5
    Precise Strikes (class)           0/5
    Perfect Strike (class)            0/5
    Blinding Speed (class)            0/5
 - Technique / Combat training        (mastery 1.10)
    Thick Skin (generic)              5/5
    Armour Training (generic)         0/10
    Combat Accuracy (generic)         0/5
    Weapons Mastery (generic)         0/5
    Dagger Mastery (generic)          0/5
 - Technique / Magical combat         (mastery 1.30)
    Arcane Combat (class)             1/5
    Arcane Cunning (class)            5/5
    Arcane Feed (class)               5/5
    Arcane Destruction (class)        0/5
 - Cunning / Dirty fighting           (mastery 1.20)
    Dirty Fighting (class)            0/5
    Backstab (class)                  0/5
    Switch Place (class)              0/5
    Cripple (class)                   0/5
 - Cunning / Survival                 (mastery 1.10)
    Trap Handling (generic)           0/5
    Heightened Senses (generic)       0/5
    Piercing Sight (generic)          0/5
    Evasion (generic)                 0/5
 - Spell / Fire                       (mastery 1.30)
    Flame (class)                     5/5
    Flameshock (class)                5/5
    Fireflash (class)                 5/5
    Inferno (class)                   0/5
 - Spell / Earth                      (mastery 1.40)
    Stone Skin (class)                0/5
    Mudslide (class)                  0/5
    Dig (class)                       0/5
    Stone Wall (class)                0/5
 - Spell / Stone                      (mastery 1.20)
    Earthen Missiles (class)          5/5
    Body of Stone (class)             1/5
    Earthquake (class)                5/5
    Crystalline Focus (class)         5/5
 - Spell / Air                        (mastery 1.20)
    Lightning (class)                 5/5
    Chain Lightning (class)           5/5
    Feather Wind (class)              0/5
    Thunderstorm (class)              0/5
 - Spell / Enhancement                (mastery 1.20)
    Fiery Hands (class)               5/5
    Earthen Barrier (class)           1/5
    Shock Hands (class)               5/5
    Inner Power (class)               4/5
 - Spell / Conveyance                 (mastery 1.20)
    Phase Door (generic)              0/5
    Teleport (generic)                0/5
    Displacement Shield (generic)     0/5
    Probability Travel (generic)      0/5
 - Spell / Aegis                      (mastery 1.10)
    Arcane Reconstruction (generic)   5/5
    Shielding (generic)               5/5
    Arcane Shield (generic)           5/5
    Aegis (generic)                   0/5
 - Celestial / Light                  (mastery 0.80)
    Healing Light (generic)           5/5
    Bathe in Light (generic)          1/5
    Barrier (generic)                 5/5
    Providence (generic)              5/5
 - Undead / Ghoul                     (mastery 1.10)
    Ghoul (generic)                   5/5
    Ghoulish Leap (generic)           1/5
    Retch (generic)                   5/5
    Gnaw (generic)                    0/5
 - Uber
    Lucky Day (class)                 1/1
    Eye of the Tiger (class)          1/1

  [Inscriptions (5/5)]

Rune: Controlled Phase Door
Rune: Shielding
Rune: Manasurge
Rune of the Rift
Rune: Reflection Shield
Die early, die often.

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