ToME: the Tales of Maj'Eyal

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 Post subject: Cursed Winner, nerfbat!
PostPosted: Mon Feb 07, 2011 7:17 pm 
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Low Yeek

Joined: Fri Nov 26, 2010 8:36 am
Posts: 8
I do not like posting on forums. Im more of the IRC kind of guy.

So just a quick report on my winner:

http://te4.org/characters/429/tome/e264 ... 1cc000edf0

From level 2-15 in high peak I dont think I looked at my hitpoints at all.
If I faced a single monster, it could not do enough dmg to worry me since my gloom
aura weakened it and most probably feared/stunned/confused him as well.

If there were many mobs, the same applied but my life leech made sure I got
hundreds of hitpoints as healing every turn.

I did not even use any abilities on this climb. I just wielded a high dps weapon, It wasnt even an axe, and bumped into things that died without bothering me.

Cursed are hard at the start, but in the endgame, once you got your gloom mastery to 1.20,
maxed all gloom talents and your resists up to a decent level, its a bit too much easymode.

While the endboss fight was balanced and enjoyable, I think its time for a slight nerfbat to make non-boss mobs not so trivial.

Nothing drastic, maybe lessen the effect of weakness a bit, maybe lessen the chance of the gloom aura to affect mobs in general, maybe both.

Its not coincidence that out of the 20 available winners right now, 6 are cursed.
Considering the vast amount of available classes in Tome, this is a huge overrepresentation.


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