ToME: the Tales of Maj'Eyal

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PostPosted: Tue Jan 25, 2011 9:02 am 
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Higher

Joined: Sat Oct 30, 2010 5:19 am
Posts: 56
Victory!

http://te4.org/characters/692/tome/c68a ... 1cc000edf0

Now that I compare my character to other winners, though...my gear really sucks! I didn't even get a pickaxe of strength! And that Pearl of Life and Death came after killing the last bosses, so you can subtract that from all my stats and resists and damage... And I never even saw the Gem Book. And and and...

And i still won! Without dying once in the final fight. That's right - I killed the first boss in about five rounds, and the other one in about 20-25. No more than five monsters ever reached me from the portals.

I think i accidentally killed Aeryn, though. Everyone in the Sunwall town tried to kill me when i went back there. Including...Aeryn? hmmm... Total pushovers, for sure, but now i'll never get those shiny shiny rings... :cry:

Strategy? Sure, why not...

v[*SPOILERS*]v

In one word: Stamina.

In slightly more words: Berserker. Precise Strikes (just the first point, and only for the crit...more might be nice, but that's the important part). Shattering Impact (no, really, it's worth it. No. REALLY.). If you can keep those sustained at ALL times, and still be able to use Rush, Stunning Blow, Death Blow ( < Lvl 3, obviously), Death Dance, Stunning Blow, Sunder Arms, Sunder Armor, Stunning Blow, Death Blow, Death Dance, Stunning Blow, Unstoppable, Sunder Arms, Sunder Armor, Stunning Blow, Juggernaut, Rush, and Stunning Blow, you know you're doing it right. That's pretty close to what I actually did, minus a few rounds for maneuvering, healing, and recharging cooldowns.

And some tips:
- Resolve, without Antimagic Shield. It looks good, but you NEED that extra Stamina restoration. I wasted a few valuable points before i figured THAT one out.
- Boots of Rushing, Glory of the Prides, and Plate Armor of the Dragon. Being able to Rush three times saved my sorry butt. (actually, boots of Disengaging or Phasing might have worked better...enough to get away, but still be in range for your last Rush.
- Juggernaut. It's a Low Priority, but still...-25% from that last boss' attacks? Nice.
- Check for Martyrdom. (Edit: Oops - I think I meant Empathic Hex, there) I think that boss would've done a LOT less damage If I'd noticed that earlier. Assuming i could actually get rid of it, of course...


Last edited by itastelikelove on Tue Jan 25, 2011 9:54 am, edited 1 time in total.

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PostPosted: Tue Jan 25, 2011 9:28 am 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10477
Location: Angolwen
Well done!
Zerkers are sure fun :)

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PostPosted: Tue Jan 25, 2011 9:52 am 
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Higher

Joined: Sat Oct 30, 2010 5:19 am
Posts: 56
The funnest!


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